جهت دسترسی به کاربرگه ی زیر، از این لینک استفاده کنید. http://localhost/handle/Hannan/1801
عنوان: Beginning Microsoft Kinect for Windows SDK 2.0
عنوان دیگر: Motion and Depth Sensing for Natural User Interfaces /
پدیدآورنده: Rahman, Mansib. ;
کلید واژه ها: Computer Science;Input-output equipment (Computers). ;;Computer Programming;Image processing. ;;Biometrics (Biology). ;;Computer Science;Microsoft and .NET. ;;Image Processing and Computer Vision. ;;Biometrics. ;;Input/Output and Data Co
تاریخ انتشار: 2017
محل نشر: Berkeley, CA :
ناشر: Apress :
Imprint: Apress,
چکیده: Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications. Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies. What You Will Learn: Set up Kinect 2 and a workspace for Kinect application development Access audio, color, infrared, and skeletal data streams from Kinect Use gesture and speech recognition Perform computer vision manipulations on image data streams Develop Windows Store apps and Unity3D applications with Kinect 2 Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system). ;
توضیحات : QA76
SpringerLink (Online service) ;
Printed edition: ; 9781484223154. ;





آدرس: http://localhost/handle/Hannan/1801
شابک : 9781484223161 ;
9781484223154 (print) ;
اطلاعات بیشتر: XX, 297 p. 145 illus., 133 illus. in color. ; online resource. ;
مجموعه(های):مهندسی فناوری اطلاعات

پیوست های این کاربرگه
فایل توضیحات اندازهفرمت  
9781484223161.pdf11.21 MBAdobe PDFتصویر
مشاهده فایل
عنوان: Beginning Microsoft Kinect for Windows SDK 2.0
عنوان دیگر: Motion and Depth Sensing for Natural User Interfaces /
پدیدآورنده: Rahman, Mansib. ;
کلید واژه ها: Computer Science;Input-output equipment (Computers). ;;Computer Programming;Image processing. ;;Biometrics (Biology). ;;Computer Science;Microsoft and .NET. ;;Image Processing and Computer Vision. ;;Biometrics. ;;Input/Output and Data Co
تاریخ انتشار: 2017
محل نشر: Berkeley, CA :
ناشر: Apress :
Imprint: Apress,
چکیده: Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications. Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies. What You Will Learn: Set up Kinect 2 and a workspace for Kinect application development Access audio, color, infrared, and skeletal data streams from Kinect Use gesture and speech recognition Perform computer vision manipulations on image data streams Develop Windows Store apps and Unity3D applications with Kinect 2 Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system). ;
توضیحات : QA76
SpringerLink (Online service) ;
Printed edition: ; 9781484223154. ;





آدرس: http://localhost/handle/Hannan/1801
شابک : 9781484223161 ;
9781484223154 (print) ;
اطلاعات بیشتر: XX, 297 p. 145 illus., 133 illus. in color. ; online resource. ;
مجموعه(های):مهندسی فناوری اطلاعات

پیوست های این کاربرگه
فایل توضیحات اندازهفرمت  
9781484223161.pdf11.21 MBAdobe PDFتصویر
مشاهده فایل
عنوان: Beginning Microsoft Kinect for Windows SDK 2.0
عنوان دیگر: Motion and Depth Sensing for Natural User Interfaces /
پدیدآورنده: Rahman, Mansib. ;
کلید واژه ها: Computer Science;Input-output equipment (Computers). ;;Computer Programming;Image processing. ;;Biometrics (Biology). ;;Computer Science;Microsoft and .NET. ;;Image Processing and Computer Vision. ;;Biometrics. ;;Input/Output and Data Co
تاریخ انتشار: 2017
محل نشر: Berkeley, CA :
ناشر: Apress :
Imprint: Apress,
چکیده: Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications. Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies. What You Will Learn: Set up Kinect 2 and a workspace for Kinect application development Access audio, color, infrared, and skeletal data streams from Kinect Use gesture and speech recognition Perform computer vision manipulations on image data streams Develop Windows Store apps and Unity3D applications with Kinect 2 Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system). ;
توضیحات : QA76
SpringerLink (Online service) ;
Printed edition: ; 9781484223154. ;





آدرس: http://localhost/handle/Hannan/1801
شابک : 9781484223161 ;
9781484223154 (print) ;
اطلاعات بیشتر: XX, 297 p. 145 illus., 133 illus. in color. ; online resource. ;
مجموعه(های):مهندسی فناوری اطلاعات

پیوست های این کاربرگه
فایل توضیحات اندازهفرمت  
9781484223161.pdf11.21 MBAdobe PDFتصویر
مشاهده فایل