Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/798
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dc.contributor.authorOng, Sean. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:22:13Z-
dc.date.available2020-05-17T08:22:13Z-
dc.date.issued2017en_US
dc.identifier.isbn9781484227695 ;en_US
dc.identifier.isbn9781484227688 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/798-
dc.descriptionQA76en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484227688. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractDevelop applications and experiences for Microsoftees HoloLens and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality experiences. Mixed reality development tools and resources are provided. Beginning Windows Mixed Reality Programming clearly explains all the nuances of mixed reality software development. You'll learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with Microsoft's HoloToolkit, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. Start building the holographic future today! What You Will Learn: Prototype ideas quickly Get started with Unity, the preferred tool for animating 3D objects. Explore where to find 3D models for your project, or make your own! Use spatial sound, voice commands, and gestures Build with the HoloToolkit to make apps the easy way Publish to the Windows Store and make money from your app. ;en_US
dc.description.statementofresponsibilityby Sean Ong.en_US
dc.description.tableofcontentsIntroduction -- Part I: Getting Started -- 1. Gear Up: The Necessary Hardware and Software Tools -- 2. Unity Crash Course -- Part II: Building Holographic Experiences -- 3. Creating Your First Hologram -- 4. Introduction to the HoloToolkit -- 5. Interacting with Holograms -- 6. Using Spatial Mapping -- 7. Spatial Sound -- Part III: Growing As A Holographic Developer -- 8. Awe Inspiring Experiences -- 9. Turning Holograms into Money -- 10. Community Resources. ;en_US
dc.format.extentXXVI, 222 p. 187 illus., 185 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484227695.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer graphics. ;en_US
dc.subjectComputer Scienceen_US
dc.subjectMicrosoft and .NET. ;en_US
dc.subjectComputer Graphics. ;en_US
dc.titleBeginning Windows Mixed Reality Programmingen_US
dc.title.alternativeFor HoloLens and Mixed Reality Headsets /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مهندسی فناوری اطلاعات

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9781484227695.pdf10.19 MBAdobe PDFThumbnail
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Full metadata record
DC FieldValueLanguage
dc.contributor.authorOng, Sean. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:22:13Z-
dc.date.available2020-05-17T08:22:13Z-
dc.date.issued2017en_US
dc.identifier.isbn9781484227695 ;en_US
dc.identifier.isbn9781484227688 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/798-
dc.descriptionQA76en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484227688. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractDevelop applications and experiences for Microsoftees HoloLens and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality experiences. Mixed reality development tools and resources are provided. Beginning Windows Mixed Reality Programming clearly explains all the nuances of mixed reality software development. You'll learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with Microsoft's HoloToolkit, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. Start building the holographic future today! What You Will Learn: Prototype ideas quickly Get started with Unity, the preferred tool for animating 3D objects. Explore where to find 3D models for your project, or make your own! Use spatial sound, voice commands, and gestures Build with the HoloToolkit to make apps the easy way Publish to the Windows Store and make money from your app. ;en_US
dc.description.statementofresponsibilityby Sean Ong.en_US
dc.description.tableofcontentsIntroduction -- Part I: Getting Started -- 1. Gear Up: The Necessary Hardware and Software Tools -- 2. Unity Crash Course -- Part II: Building Holographic Experiences -- 3. Creating Your First Hologram -- 4. Introduction to the HoloToolkit -- 5. Interacting with Holograms -- 6. Using Spatial Mapping -- 7. Spatial Sound -- Part III: Growing As A Holographic Developer -- 8. Awe Inspiring Experiences -- 9. Turning Holograms into Money -- 10. Community Resources. ;en_US
dc.format.extentXXVI, 222 p. 187 illus., 185 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484227695.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer graphics. ;en_US
dc.subjectComputer Scienceen_US
dc.subjectMicrosoft and .NET. ;en_US
dc.subjectComputer Graphics. ;en_US
dc.titleBeginning Windows Mixed Reality Programmingen_US
dc.title.alternativeFor HoloLens and Mixed Reality Headsets /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مهندسی فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484227695.pdf10.19 MBAdobe PDFThumbnail
Preview File
Full metadata record
DC FieldValueLanguage
dc.contributor.authorOng, Sean. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:22:13Z-
dc.date.available2020-05-17T08:22:13Z-
dc.date.issued2017en_US
dc.identifier.isbn9781484227695 ;en_US
dc.identifier.isbn9781484227688 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/798-
dc.descriptionQA76en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484227688. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractDevelop applications and experiences for Microsoftees HoloLens and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality experiences. Mixed reality development tools and resources are provided. Beginning Windows Mixed Reality Programming clearly explains all the nuances of mixed reality software development. You'll learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with Microsoft's HoloToolkit, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. Start building the holographic future today! What You Will Learn: Prototype ideas quickly Get started with Unity, the preferred tool for animating 3D objects. Explore where to find 3D models for your project, or make your own! Use spatial sound, voice commands, and gestures Build with the HoloToolkit to make apps the easy way Publish to the Windows Store and make money from your app. ;en_US
dc.description.statementofresponsibilityby Sean Ong.en_US
dc.description.tableofcontentsIntroduction -- Part I: Getting Started -- 1. Gear Up: The Necessary Hardware and Software Tools -- 2. Unity Crash Course -- Part II: Building Holographic Experiences -- 3. Creating Your First Hologram -- 4. Introduction to the HoloToolkit -- 5. Interacting with Holograms -- 6. Using Spatial Mapping -- 7. Spatial Sound -- Part III: Growing As A Holographic Developer -- 8. Awe Inspiring Experiences -- 9. Turning Holograms into Money -- 10. Community Resources. ;en_US
dc.format.extentXXVI, 222 p. 187 illus., 185 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484227695.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer graphics. ;en_US
dc.subjectComputer Scienceen_US
dc.subjectMicrosoft and .NET. ;en_US
dc.subjectComputer Graphics. ;en_US
dc.titleBeginning Windows Mixed Reality Programmingen_US
dc.title.alternativeFor HoloLens and Mixed Reality Headsets /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مهندسی فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484227695.pdf10.19 MBAdobe PDFThumbnail
Preview File