Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/593
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dc.contributor.authorKokensparger, Brian. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:19:18Z-
dc.date.available2020-05-17T08:19:18Z-
dc.date.issued2018en_US
dc.identifier.isbn9783319991153 ;en_US
dc.identifier.isbn9783319991146 (print) ;en_US
dc.identifier.isbn9783319991160 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/593-
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9783319991146. ;en_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9783319991160. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractAs an introduction to programming for the Digital Humanities (DH), this book presents six key assignments oriented on DH topics. The topics include Computing Change Over Time (calculating burials at a historic cemetery), Visualizing Change Over Time (visualizing the burials at the historic cemetery), Textual Analysis (finding word frequencies and eestop wordsee in public domain texts), XML Transformation (transforming a simplified version of XML into HTML styled with CSS), Stylometry (comparing the measured features of graphic images), and Social Network Analysis (analyzing extended relationships in historic circles). The book focuses on the practical application of these assignments in the classroom, providing a range of variations for each assignment, which can be selected on the basis of studentsee specific programming background and skills; eeatomicee assignments, which can be used to give students the experience they need to successfully complete the main assignments; and some common pitfalls and gotchas to manage in the classroom. The bookees chief goals are to introduce novice computer science (CS) students to programming for DH, and to offer them valuable hands-on experience with core programming concepts. ;en_US
dc.description.statementofresponsibilityby Brian Kokensparger.en_US
dc.description.tableofcontentsChapter 1. Introduction -- Chapter 2. Introductory Programming ee Common Topics -- Chapter 3. Digital Humanities ee Special Considerations for the Programmer -- Chapter 4. Introduction to the Digital Humanities Assignments -- Chapter 5. Change Over Time: Burials in an Historic Cemetery -- Chapter 6. Visualizing Change Over Time: Simple Visualization of the Burials in an Historic Cemetery -- Chapter 7. Textual Analysis: Frequencies and Stop Words in Dirty Text -- Chapter 8. Code Transformation: From XML to Stylized HTML -- Chapter 9. Art Stylometry: Recognizing Regional Differences in Great Works of Art -- Chapter 10. Social Network Analysis: Historic Circles of Friends and Acquaintances -- Chapter 11. Conclusion. ;en_US
dc.format.extentVIII, 93 p. 22 illus., 15 illus. in color. ; online resource. ;en_US
dc.publisherSpringer International Publishing :en_US
dc.publisherImprint: Springer,en_US
dc.relation.ispartofseriesSpringerBriefs in Computer Science, ; 2191-5768. ;en_US
dc.relation.ispartofseriesSpringerBriefs in Computer Science, ; 2191-5768. ;en_US
dc.relation.haspart9783319991146.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectHumanities-Digital libraries. ;en_US
dc.subjectPython (Computer program language). ;en_US
dc.subjectVisualization. ;en_US
dc.subjectProgramming Techniques. ; http://scigraph.springernature.com/things/product-market-codes/I14010. ;en_US
dc.subjectDigital Humanities. ; http://scigraph.springernature.com/things/product-market-codes/836000. ;en_US
dc.subjectPython. ; http://scigraph.springernature.com/things/product-market-codes/I29080. ;en_US
dc.subjectVisualization. ; http://scigraph.springernature.com/things/product-market-codes/M14034. ;en_US
dc.subject.ddc005.11 ; 23 ;en_US
dc.subject.lccQA76.6-76.66 ;en_US
dc.titleGuide to Programming for the Digital Humanitiesen_US
dc.title.alternativeLessons for Introductory Python /en_US
dc.typeBooken_US
dc.publisher.placeCham :en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
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9783319991146.pdf2.81 MBAdobe PDFThumbnail
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Full metadata record
DC FieldValueLanguage
dc.contributor.authorKokensparger, Brian. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:19:18Z-
dc.date.available2020-05-17T08:19:18Z-
dc.date.issued2018en_US
dc.identifier.isbn9783319991153 ;en_US
dc.identifier.isbn9783319991146 (print) ;en_US
dc.identifier.isbn9783319991160 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/593-
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9783319991146. ;en_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9783319991160. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractAs an introduction to programming for the Digital Humanities (DH), this book presents six key assignments oriented on DH topics. The topics include Computing Change Over Time (calculating burials at a historic cemetery), Visualizing Change Over Time (visualizing the burials at the historic cemetery), Textual Analysis (finding word frequencies and eestop wordsee in public domain texts), XML Transformation (transforming a simplified version of XML into HTML styled with CSS), Stylometry (comparing the measured features of graphic images), and Social Network Analysis (analyzing extended relationships in historic circles). The book focuses on the practical application of these assignments in the classroom, providing a range of variations for each assignment, which can be selected on the basis of studentsee specific programming background and skills; eeatomicee assignments, which can be used to give students the experience they need to successfully complete the main assignments; and some common pitfalls and gotchas to manage in the classroom. The bookees chief goals are to introduce novice computer science (CS) students to programming for DH, and to offer them valuable hands-on experience with core programming concepts. ;en_US
dc.description.statementofresponsibilityby Brian Kokensparger.en_US
dc.description.tableofcontentsChapter 1. Introduction -- Chapter 2. Introductory Programming ee Common Topics -- Chapter 3. Digital Humanities ee Special Considerations for the Programmer -- Chapter 4. Introduction to the Digital Humanities Assignments -- Chapter 5. Change Over Time: Burials in an Historic Cemetery -- Chapter 6. Visualizing Change Over Time: Simple Visualization of the Burials in an Historic Cemetery -- Chapter 7. Textual Analysis: Frequencies and Stop Words in Dirty Text -- Chapter 8. Code Transformation: From XML to Stylized HTML -- Chapter 9. Art Stylometry: Recognizing Regional Differences in Great Works of Art -- Chapter 10. Social Network Analysis: Historic Circles of Friends and Acquaintances -- Chapter 11. Conclusion. ;en_US
dc.format.extentVIII, 93 p. 22 illus., 15 illus. in color. ; online resource. ;en_US
dc.publisherSpringer International Publishing :en_US
dc.publisherImprint: Springer,en_US
dc.relation.ispartofseriesSpringerBriefs in Computer Science, ; 2191-5768. ;en_US
dc.relation.ispartofseriesSpringerBriefs in Computer Science, ; 2191-5768. ;en_US
dc.relation.haspart9783319991146.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectHumanities-Digital libraries. ;en_US
dc.subjectPython (Computer program language). ;en_US
dc.subjectVisualization. ;en_US
dc.subjectProgramming Techniques. ; http://scigraph.springernature.com/things/product-market-codes/I14010. ;en_US
dc.subjectDigital Humanities. ; http://scigraph.springernature.com/things/product-market-codes/836000. ;en_US
dc.subjectPython. ; http://scigraph.springernature.com/things/product-market-codes/I29080. ;en_US
dc.subjectVisualization. ; http://scigraph.springernature.com/things/product-market-codes/M14034. ;en_US
dc.subject.ddc005.11 ; 23 ;en_US
dc.subject.lccQA76.6-76.66 ;en_US
dc.titleGuide to Programming for the Digital Humanitiesen_US
dc.title.alternativeLessons for Introductory Python /en_US
dc.typeBooken_US
dc.publisher.placeCham :en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9783319991146.pdf2.81 MBAdobe PDFThumbnail
Preview File
Full metadata record
DC FieldValueLanguage
dc.contributor.authorKokensparger, Brian. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:19:18Z-
dc.date.available2020-05-17T08:19:18Z-
dc.date.issued2018en_US
dc.identifier.isbn9783319991153 ;en_US
dc.identifier.isbn9783319991146 (print) ;en_US
dc.identifier.isbn9783319991160 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/593-
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9783319991146. ;en_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9783319991160. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractAs an introduction to programming for the Digital Humanities (DH), this book presents six key assignments oriented on DH topics. The topics include Computing Change Over Time (calculating burials at a historic cemetery), Visualizing Change Over Time (visualizing the burials at the historic cemetery), Textual Analysis (finding word frequencies and eestop wordsee in public domain texts), XML Transformation (transforming a simplified version of XML into HTML styled with CSS), Stylometry (comparing the measured features of graphic images), and Social Network Analysis (analyzing extended relationships in historic circles). The book focuses on the practical application of these assignments in the classroom, providing a range of variations for each assignment, which can be selected on the basis of studentsee specific programming background and skills; eeatomicee assignments, which can be used to give students the experience they need to successfully complete the main assignments; and some common pitfalls and gotchas to manage in the classroom. The bookees chief goals are to introduce novice computer science (CS) students to programming for DH, and to offer them valuable hands-on experience with core programming concepts. ;en_US
dc.description.statementofresponsibilityby Brian Kokensparger.en_US
dc.description.tableofcontentsChapter 1. Introduction -- Chapter 2. Introductory Programming ee Common Topics -- Chapter 3. Digital Humanities ee Special Considerations for the Programmer -- Chapter 4. Introduction to the Digital Humanities Assignments -- Chapter 5. Change Over Time: Burials in an Historic Cemetery -- Chapter 6. Visualizing Change Over Time: Simple Visualization of the Burials in an Historic Cemetery -- Chapter 7. Textual Analysis: Frequencies and Stop Words in Dirty Text -- Chapter 8. Code Transformation: From XML to Stylized HTML -- Chapter 9. Art Stylometry: Recognizing Regional Differences in Great Works of Art -- Chapter 10. Social Network Analysis: Historic Circles of Friends and Acquaintances -- Chapter 11. Conclusion. ;en_US
dc.format.extentVIII, 93 p. 22 illus., 15 illus. in color. ; online resource. ;en_US
dc.publisherSpringer International Publishing :en_US
dc.publisherImprint: Springer,en_US
dc.relation.ispartofseriesSpringerBriefs in Computer Science, ; 2191-5768. ;en_US
dc.relation.ispartofseriesSpringerBriefs in Computer Science, ; 2191-5768. ;en_US
dc.relation.haspart9783319991146.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectHumanities-Digital libraries. ;en_US
dc.subjectPython (Computer program language). ;en_US
dc.subjectVisualization. ;en_US
dc.subjectProgramming Techniques. ; http://scigraph.springernature.com/things/product-market-codes/I14010. ;en_US
dc.subjectDigital Humanities. ; http://scigraph.springernature.com/things/product-market-codes/836000. ;en_US
dc.subjectPython. ; http://scigraph.springernature.com/things/product-market-codes/I29080. ;en_US
dc.subjectVisualization. ; http://scigraph.springernature.com/things/product-market-codes/M14034. ;en_US
dc.subject.ddc005.11 ; 23 ;en_US
dc.subject.lccQA76.6-76.66 ;en_US
dc.titleGuide to Programming for the Digital Humanitiesen_US
dc.title.alternativeLessons for Introductory Python /en_US
dc.typeBooken_US
dc.publisher.placeCham :en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9783319991146.pdf2.81 MBAdobe PDFThumbnail
Preview File