Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/583
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dc.contributor.authorMeyer, Jeanine. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:19:12Z-
dc.date.available2020-05-17T08:19:12Z-
dc.date.issued2018en_US
dc.identifier.isbn9781484238646 ;en_US
dc.identifier.isbn9781484238639 (print) ;en_US
dc.identifier.isbn9781484238653 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/583-
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484238639. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484238653. ;en_US
dc.description.abstractBuild on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can create in this book, you'll develop HTML5 skills for future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5. HTML5 and JavaScript Projects is fully updated as a second edition and covers important programming techniques and HTML, CSS, and JavaScript features to help you build projects with images, animation, video, audio and line drawings. You'll learn how to build games, quizzes and other interactive projects; incorporate the use of the Google Maps API and localStorage; and address the challenges of Responsive Design and Accessibility. Each project starts out with a description of the example's operation, often with full-color illustrations. You'll then review the HTML5 and JavaScript concepts that relate to the project followed by a step-by-step explanation of the programming used. Tables are used to show the relationship of functions and provide comments for each line of code so that you can easily apply the techniques to your own HTML5 projects. ;en_US
dc.description.statementofresponsibilityby Jeanine Meyer.en_US
dc.description.tableofcontents1. Building the HTML5 Logo ee Drawing on Canvas, with Scaling, and Semantic Tags -- 2. Family Collage: Manipulating Programmer-Defined Objects on a Canvas -- 3. Bouncing Video: Animating and Masking HTML5 Video -- 4. Map Maker: Combining Google Maps and the Canvas -- 5. Map Portal: Using Google Maps to Access Your Media -- 6. Add to 15 Game -- 7. Origami Directions: Using Math-Based Line Drawings, Photographs, and Videos -- 8. Jigsaw Video -- 9. US States Game: Building a Multiactivity Game -- 10. Responsive Design and Accessibility. ;en_US
dc.format.extentXIX, 425 p. 107 illus., 105 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484238639.pdfen_US
dc.subjectComputer Programmingen_US
dc.subjectSoftware Engineeringen_US
dc.subjectWeb Development. ; http://scigraph.springernature.com/things/product-market-codes/I29050. ;en_US
dc.subjectSoftware Engineering/Programming and Operating Systems. ; http://scigraph.springernature.com/things/product-market-codes/I14002. ;en_US
dc.subject.ddc006.76 ; 23 ;en_US
dc.subject.lccQA76.6-76.66 ;en_US
dc.titleHTML5 and JavaScript Projectsen_US
dc.title.alternativeBuild on your Basic Knowledge of HTML5 and JavaScript to Create Substantial HTML5 Applications /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
dc.date.edition2nd ed. ;en_US
Appears in Collections:مدیریت فناوری اطلاعات

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9781484238639.pdf10.88 MBAdobe PDFThumbnail
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Full metadata record
DC FieldValueLanguage
dc.contributor.authorMeyer, Jeanine. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:19:12Z-
dc.date.available2020-05-17T08:19:12Z-
dc.date.issued2018en_US
dc.identifier.isbn9781484238646 ;en_US
dc.identifier.isbn9781484238639 (print) ;en_US
dc.identifier.isbn9781484238653 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/583-
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484238639. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484238653. ;en_US
dc.description.abstractBuild on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can create in this book, you'll develop HTML5 skills for future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5. HTML5 and JavaScript Projects is fully updated as a second edition and covers important programming techniques and HTML, CSS, and JavaScript features to help you build projects with images, animation, video, audio and line drawings. You'll learn how to build games, quizzes and other interactive projects; incorporate the use of the Google Maps API and localStorage; and address the challenges of Responsive Design and Accessibility. Each project starts out with a description of the example's operation, often with full-color illustrations. You'll then review the HTML5 and JavaScript concepts that relate to the project followed by a step-by-step explanation of the programming used. Tables are used to show the relationship of functions and provide comments for each line of code so that you can easily apply the techniques to your own HTML5 projects. ;en_US
dc.description.statementofresponsibilityby Jeanine Meyer.en_US
dc.description.tableofcontents1. Building the HTML5 Logo ee Drawing on Canvas, with Scaling, and Semantic Tags -- 2. Family Collage: Manipulating Programmer-Defined Objects on a Canvas -- 3. Bouncing Video: Animating and Masking HTML5 Video -- 4. Map Maker: Combining Google Maps and the Canvas -- 5. Map Portal: Using Google Maps to Access Your Media -- 6. Add to 15 Game -- 7. Origami Directions: Using Math-Based Line Drawings, Photographs, and Videos -- 8. Jigsaw Video -- 9. US States Game: Building a Multiactivity Game -- 10. Responsive Design and Accessibility. ;en_US
dc.format.extentXIX, 425 p. 107 illus., 105 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484238639.pdfen_US
dc.subjectComputer Programmingen_US
dc.subjectSoftware Engineeringen_US
dc.subjectWeb Development. ; http://scigraph.springernature.com/things/product-market-codes/I29050. ;en_US
dc.subjectSoftware Engineering/Programming and Operating Systems. ; http://scigraph.springernature.com/things/product-market-codes/I14002. ;en_US
dc.subject.ddc006.76 ; 23 ;en_US
dc.subject.lccQA76.6-76.66 ;en_US
dc.titleHTML5 and JavaScript Projectsen_US
dc.title.alternativeBuild on your Basic Knowledge of HTML5 and JavaScript to Create Substantial HTML5 Applications /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
dc.date.edition2nd ed. ;en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484238639.pdf10.88 MBAdobe PDFThumbnail
Preview File
Full metadata record
DC FieldValueLanguage
dc.contributor.authorMeyer, Jeanine. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:19:12Z-
dc.date.available2020-05-17T08:19:12Z-
dc.date.issued2018en_US
dc.identifier.isbn9781484238646 ;en_US
dc.identifier.isbn9781484238639 (print) ;en_US
dc.identifier.isbn9781484238653 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/583-
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484238639. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484238653. ;en_US
dc.description.abstractBuild on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can create in this book, you'll develop HTML5 skills for future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5. HTML5 and JavaScript Projects is fully updated as a second edition and covers important programming techniques and HTML, CSS, and JavaScript features to help you build projects with images, animation, video, audio and line drawings. You'll learn how to build games, quizzes and other interactive projects; incorporate the use of the Google Maps API and localStorage; and address the challenges of Responsive Design and Accessibility. Each project starts out with a description of the example's operation, often with full-color illustrations. You'll then review the HTML5 and JavaScript concepts that relate to the project followed by a step-by-step explanation of the programming used. Tables are used to show the relationship of functions and provide comments for each line of code so that you can easily apply the techniques to your own HTML5 projects. ;en_US
dc.description.statementofresponsibilityby Jeanine Meyer.en_US
dc.description.tableofcontents1. Building the HTML5 Logo ee Drawing on Canvas, with Scaling, and Semantic Tags -- 2. Family Collage: Manipulating Programmer-Defined Objects on a Canvas -- 3. Bouncing Video: Animating and Masking HTML5 Video -- 4. Map Maker: Combining Google Maps and the Canvas -- 5. Map Portal: Using Google Maps to Access Your Media -- 6. Add to 15 Game -- 7. Origami Directions: Using Math-Based Line Drawings, Photographs, and Videos -- 8. Jigsaw Video -- 9. US States Game: Building a Multiactivity Game -- 10. Responsive Design and Accessibility. ;en_US
dc.format.extentXIX, 425 p. 107 illus., 105 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484238639.pdfen_US
dc.subjectComputer Programmingen_US
dc.subjectSoftware Engineeringen_US
dc.subjectWeb Development. ; http://scigraph.springernature.com/things/product-market-codes/I29050. ;en_US
dc.subjectSoftware Engineering/Programming and Operating Systems. ; http://scigraph.springernature.com/things/product-market-codes/I14002. ;en_US
dc.subject.ddc006.76 ; 23 ;en_US
dc.subject.lccQA76.6-76.66 ;en_US
dc.titleHTML5 and JavaScript Projectsen_US
dc.title.alternativeBuild on your Basic Knowledge of HTML5 and JavaScript to Create Substantial HTML5 Applications /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
dc.date.edition2nd ed. ;en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484238639.pdf10.88 MBAdobe PDFThumbnail
Preview File