Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/578
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dc.contributor.authorLibby, Alex. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:19:08Z-
dc.date.available2020-05-17T08:19:08Z-
dc.date.issued2018en_US
dc.identifier.isbn9781484237601 ;en_US
dc.identifier.isbn9781484237595 (print) ;en_US
dc.identifier.isbn9781484237618 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/578-
dc.descriptionPrinted edition: ; 9781484237595. ;en_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484237618. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractDevelop SVG functionality for use within websites quickly and natively, using basic tools such as HTML and CSS. This book is a project-oriented guide to creating and manipulating scalable vector graphics in the browser for websites or online applications, using little more than a text editor or free software, and the power of JavaScript. You'll use a starting toolset to incorporate into your existing workflow, develop future projects, and reduce any dependency on graphics applications for simple projects. This book is an excellent resource for getting acquainted with creating and manipulating SVG content. We live in an age where speed and simplicity are of the essence. Beginning SVG provides a perfect alternative when creating web-based projects that challenges the norm and encourages you to expand your resources and not resort to what eeeveryone else usesee (such as Illustrator). You'll discover that there is indeed a different way to achieve the same result. Stop thinking you must always resort to using graphics packages; there is always another way! ;en_US
dc.description.statementofresponsibilityby Alex Libby.en_US
dc.description.tableofcontentsPart I: Getting Started -- 1. Introducing SVG -- 2. Adding SVG Content to a Page -- Part II: In More Detail -- 3. Working with Images and Text -- 4. Sizing SVG -- 5. Creating Filters -- 6. Animating Content -- 7. Optimizing SVG -- Part III: Putting SVG to Use -- 8. Creating SVG Charts -- 9. Incorporating SVG Libraries -- 10. Taking it Further. ;en_US
dc.format.extentXIX, 298 p. 100 illus., 84 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484237595.pdfen_US
dc.subjectComputer Programmingen_US
dc.subjectWeb Development. ; http://scigraph.springernature.com/things/product-market-codes/I29050. ;en_US
dc.subject.ddc006.76 ; 23 ;en_US
dc.subject.lccQA76.6-76.66 ;en_US
dc.titleBeginning SVGen_US
dc.title.alternativeA Practical Introduction to SVG using Real-World Examples /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مدیریت فناوری اطلاعات

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9781484237595.pdf8.75 MBAdobe PDFThumbnail
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Full metadata record
DC FieldValueLanguage
dc.contributor.authorLibby, Alex. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:19:08Z-
dc.date.available2020-05-17T08:19:08Z-
dc.date.issued2018en_US
dc.identifier.isbn9781484237601 ;en_US
dc.identifier.isbn9781484237595 (print) ;en_US
dc.identifier.isbn9781484237618 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/578-
dc.descriptionPrinted edition: ; 9781484237595. ;en_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484237618. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractDevelop SVG functionality for use within websites quickly and natively, using basic tools such as HTML and CSS. This book is a project-oriented guide to creating and manipulating scalable vector graphics in the browser for websites or online applications, using little more than a text editor or free software, and the power of JavaScript. You'll use a starting toolset to incorporate into your existing workflow, develop future projects, and reduce any dependency on graphics applications for simple projects. This book is an excellent resource for getting acquainted with creating and manipulating SVG content. We live in an age where speed and simplicity are of the essence. Beginning SVG provides a perfect alternative when creating web-based projects that challenges the norm and encourages you to expand your resources and not resort to what eeeveryone else usesee (such as Illustrator). You'll discover that there is indeed a different way to achieve the same result. Stop thinking you must always resort to using graphics packages; there is always another way! ;en_US
dc.description.statementofresponsibilityby Alex Libby.en_US
dc.description.tableofcontentsPart I: Getting Started -- 1. Introducing SVG -- 2. Adding SVG Content to a Page -- Part II: In More Detail -- 3. Working with Images and Text -- 4. Sizing SVG -- 5. Creating Filters -- 6. Animating Content -- 7. Optimizing SVG -- Part III: Putting SVG to Use -- 8. Creating SVG Charts -- 9. Incorporating SVG Libraries -- 10. Taking it Further. ;en_US
dc.format.extentXIX, 298 p. 100 illus., 84 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484237595.pdfen_US
dc.subjectComputer Programmingen_US
dc.subjectWeb Development. ; http://scigraph.springernature.com/things/product-market-codes/I29050. ;en_US
dc.subject.ddc006.76 ; 23 ;en_US
dc.subject.lccQA76.6-76.66 ;en_US
dc.titleBeginning SVGen_US
dc.title.alternativeA Practical Introduction to SVG using Real-World Examples /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484237595.pdf8.75 MBAdobe PDFThumbnail
Preview File
Full metadata record
DC FieldValueLanguage
dc.contributor.authorLibby, Alex. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:19:08Z-
dc.date.available2020-05-17T08:19:08Z-
dc.date.issued2018en_US
dc.identifier.isbn9781484237601 ;en_US
dc.identifier.isbn9781484237595 (print) ;en_US
dc.identifier.isbn9781484237618 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/578-
dc.descriptionPrinted edition: ; 9781484237595. ;en_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484237618. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractDevelop SVG functionality for use within websites quickly and natively, using basic tools such as HTML and CSS. This book is a project-oriented guide to creating and manipulating scalable vector graphics in the browser for websites or online applications, using little more than a text editor or free software, and the power of JavaScript. You'll use a starting toolset to incorporate into your existing workflow, develop future projects, and reduce any dependency on graphics applications for simple projects. This book is an excellent resource for getting acquainted with creating and manipulating SVG content. We live in an age where speed and simplicity are of the essence. Beginning SVG provides a perfect alternative when creating web-based projects that challenges the norm and encourages you to expand your resources and not resort to what eeeveryone else usesee (such as Illustrator). You'll discover that there is indeed a different way to achieve the same result. Stop thinking you must always resort to using graphics packages; there is always another way! ;en_US
dc.description.statementofresponsibilityby Alex Libby.en_US
dc.description.tableofcontentsPart I: Getting Started -- 1. Introducing SVG -- 2. Adding SVG Content to a Page -- Part II: In More Detail -- 3. Working with Images and Text -- 4. Sizing SVG -- 5. Creating Filters -- 6. Animating Content -- 7. Optimizing SVG -- Part III: Putting SVG to Use -- 8. Creating SVG Charts -- 9. Incorporating SVG Libraries -- 10. Taking it Further. ;en_US
dc.format.extentXIX, 298 p. 100 illus., 84 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484237595.pdfen_US
dc.subjectComputer Programmingen_US
dc.subjectWeb Development. ; http://scigraph.springernature.com/things/product-market-codes/I29050. ;en_US
dc.subject.ddc006.76 ; 23 ;en_US
dc.subject.lccQA76.6-76.66 ;en_US
dc.titleBeginning SVGen_US
dc.title.alternativeA Practical Introduction to SVG using Real-World Examples /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484237595.pdf8.75 MBAdobe PDFThumbnail
Preview File