جهت دسترسی به کاربرگه ی زیر، از این لینک استفاده کنید.
http://localhost/handle/Hannan/2759
نمایش کامل اطلاعات کتابشناختی
| فیلد DublinCore | مقدار | زبان |
|---|---|---|
| dc.contributor.author | Huddleston, Rob. ; | en_US |
| dc.date.accessioned | 2013 | en_US |
| dc.date.accessioned | 2020-05-17T08:40:35Z | - |
| dc.date.available | 2020-05-17T08:40:35Z | - |
| dc.date.issued | 2017 | en_US |
| dc.identifier.isbn | 9781484229644 ; | en_US |
| dc.identifier.isbn | 9781484229637 (print) ; | en_US |
| dc.identifier.uri | http://localhost/handle/Hannan/2759 | - |
| dc.description | en_US | |
| dc.description | QA76 | en_US |
| dc.description | Printed edition: ; 9781484229637. ; | en_US |
| dc.description | en_US | |
| dc.description | SpringerLink (Online service) ; | en_US |
| dc.description | en_US | |
| dc.description | en_US | |
| dc.description | en_US | |
| dc.description | en_US | |
| dc.description.abstract | Render high quality designs and interactive prototypes of web sites and mobile apps usingeAdobe XD's powerful drawing and layout tools. This bookeprovides an in-depth look at XD and shows you how to quickly get up-to-speed toesimplify these processes with intuitive design tools and a powerful prototyping function.e Since the advent of the web, designers have struggled with the need to create functioning demo prototypes of their layouts and designs without an extensive amount of code for their clients. The dawn of mobile apps, which are exponentially more difficult to mock-up and demonstrate, has only intensified this problem.eBeginning Adobe Experience Designeresolves this for you with it's easy-to-use approach to leveraging XD.e. ; | en_US |
| dc.description.statementofresponsibility | by Rob Huddleston. | en_US |
| dc.description.tableofcontents | Chapter 1: Overview of the Web and Mobile Design Process.-eChapter 2: Introduction to Adobe Experience Design.-eChapter 3: Getting Started with Your First Design.-eChapter 4: Working with Text.-eChapter 5: Working with Images.-eChapter 6: Creating New Pages with Artboards -- Chapter 7: Organizing Content Using Content Grids -- Chapter 8: Designing a Mobile App.-eChapter 9: Creating Interactive Prototypes -- Chapter 10: Next Steps. ; | en_US |
| dc.format.extent | XVII, 177 p. 184 illus., 170 illus. in color. ; online resource. ; | en_US |
| dc.publisher | Apress : | en_US |
| dc.publisher | Imprint: Apress, | en_US |
| dc.relation.haspart | 9781484229644.pdf | en_US |
| dc.subject | Computer Science | en_US |
| dc.subject | Computer graphics. ; | en_US |
| dc.subject | Computer Science | en_US |
| dc.subject | Web Development. ; | en_US |
| dc.subject | Computer Graphics. ; | en_US |
| dc.title | Beginning Adobe Experience Design | en_US |
| dc.title.alternative | Quickly Design and Prototype Websites and Mobile Apps / | en_US |
| dc.type | Book | en_US |
| dc.publisher.place | Berkeley, CA : | en_US |
| مجموعه(های): | مهندسی فناوری اطلاعات | |
پیوست های این کاربرگه
| فایل | توضیحات | اندازه | فرمت | |
|---|---|---|---|---|
| 9781484229644.pdf | 9.47 MB | Adobe PDF | ![]() مشاهده فایل |
نمایش کامل اطلاعات کتابشناختی
| فیلد DublinCore | مقدار | زبان |
|---|---|---|
| dc.contributor.author | Huddleston, Rob. ; | en_US |
| dc.date.accessioned | 2013 | en_US |
| dc.date.accessioned | 2020-05-17T08:40:35Z | - |
| dc.date.available | 2020-05-17T08:40:35Z | - |
| dc.date.issued | 2017 | en_US |
| dc.identifier.isbn | 9781484229644 ; | en_US |
| dc.identifier.isbn | 9781484229637 (print) ; | en_US |
| dc.identifier.uri | http://localhost/handle/Hannan/2759 | - |
| dc.description | en_US | |
| dc.description | QA76 | en_US |
| dc.description | Printed edition: ; 9781484229637. ; | en_US |
| dc.description | en_US | |
| dc.description | SpringerLink (Online service) ; | en_US |
| dc.description | en_US | |
| dc.description | en_US | |
| dc.description | en_US | |
| dc.description | en_US | |
| dc.description.abstract | Render high quality designs and interactive prototypes of web sites and mobile apps usingeAdobe XD's powerful drawing and layout tools. This bookeprovides an in-depth look at XD and shows you how to quickly get up-to-speed toesimplify these processes with intuitive design tools and a powerful prototyping function.e Since the advent of the web, designers have struggled with the need to create functioning demo prototypes of their layouts and designs without an extensive amount of code for their clients. The dawn of mobile apps, which are exponentially more difficult to mock-up and demonstrate, has only intensified this problem.eBeginning Adobe Experience Designeresolves this for you with it's easy-to-use approach to leveraging XD.e. ; | en_US |
| dc.description.statementofresponsibility | by Rob Huddleston. | en_US |
| dc.description.tableofcontents | Chapter 1: Overview of the Web and Mobile Design Process.-eChapter 2: Introduction to Adobe Experience Design.-eChapter 3: Getting Started with Your First Design.-eChapter 4: Working with Text.-eChapter 5: Working with Images.-eChapter 6: Creating New Pages with Artboards -- Chapter 7: Organizing Content Using Content Grids -- Chapter 8: Designing a Mobile App.-eChapter 9: Creating Interactive Prototypes -- Chapter 10: Next Steps. ; | en_US |
| dc.format.extent | XVII, 177 p. 184 illus., 170 illus. in color. ; online resource. ; | en_US |
| dc.publisher | Apress : | en_US |
| dc.publisher | Imprint: Apress, | en_US |
| dc.relation.haspart | 9781484229644.pdf | en_US |
| dc.subject | Computer Science | en_US |
| dc.subject | Computer graphics. ; | en_US |
| dc.subject | Computer Science | en_US |
| dc.subject | Web Development. ; | en_US |
| dc.subject | Computer Graphics. ; | en_US |
| dc.title | Beginning Adobe Experience Design | en_US |
| dc.title.alternative | Quickly Design and Prototype Websites and Mobile Apps / | en_US |
| dc.type | Book | en_US |
| dc.publisher.place | Berkeley, CA : | en_US |
| مجموعه(های): | مهندسی فناوری اطلاعات | |
پیوست های این کاربرگه
| فایل | توضیحات | اندازه | فرمت | |
|---|---|---|---|---|
| 9781484229644.pdf | 9.47 MB | Adobe PDF | ![]() مشاهده فایل |
نمایش کامل اطلاعات کتابشناختی
| فیلد DublinCore | مقدار | زبان |
|---|---|---|
| dc.contributor.author | Huddleston, Rob. ; | en_US |
| dc.date.accessioned | 2013 | en_US |
| dc.date.accessioned | 2020-05-17T08:40:35Z | - |
| dc.date.available | 2020-05-17T08:40:35Z | - |
| dc.date.issued | 2017 | en_US |
| dc.identifier.isbn | 9781484229644 ; | en_US |
| dc.identifier.isbn | 9781484229637 (print) ; | en_US |
| dc.identifier.uri | http://localhost/handle/Hannan/2759 | - |
| dc.description | en_US | |
| dc.description | QA76 | en_US |
| dc.description | Printed edition: ; 9781484229637. ; | en_US |
| dc.description | en_US | |
| dc.description | SpringerLink (Online service) ; | en_US |
| dc.description | en_US | |
| dc.description | en_US | |
| dc.description | en_US | |
| dc.description | en_US | |
| dc.description.abstract | Render high quality designs and interactive prototypes of web sites and mobile apps usingeAdobe XD's powerful drawing and layout tools. This bookeprovides an in-depth look at XD and shows you how to quickly get up-to-speed toesimplify these processes with intuitive design tools and a powerful prototyping function.e Since the advent of the web, designers have struggled with the need to create functioning demo prototypes of their layouts and designs without an extensive amount of code for their clients. The dawn of mobile apps, which are exponentially more difficult to mock-up and demonstrate, has only intensified this problem.eBeginning Adobe Experience Designeresolves this for you with it's easy-to-use approach to leveraging XD.e. ; | en_US |
| dc.description.statementofresponsibility | by Rob Huddleston. | en_US |
| dc.description.tableofcontents | Chapter 1: Overview of the Web and Mobile Design Process.-eChapter 2: Introduction to Adobe Experience Design.-eChapter 3: Getting Started with Your First Design.-eChapter 4: Working with Text.-eChapter 5: Working with Images.-eChapter 6: Creating New Pages with Artboards -- Chapter 7: Organizing Content Using Content Grids -- Chapter 8: Designing a Mobile App.-eChapter 9: Creating Interactive Prototypes -- Chapter 10: Next Steps. ; | en_US |
| dc.format.extent | XVII, 177 p. 184 illus., 170 illus. in color. ; online resource. ; | en_US |
| dc.publisher | Apress : | en_US |
| dc.publisher | Imprint: Apress, | en_US |
| dc.relation.haspart | 9781484229644.pdf | en_US |
| dc.subject | Computer Science | en_US |
| dc.subject | Computer graphics. ; | en_US |
| dc.subject | Computer Science | en_US |
| dc.subject | Web Development. ; | en_US |
| dc.subject | Computer Graphics. ; | en_US |
| dc.title | Beginning Adobe Experience Design | en_US |
| dc.title.alternative | Quickly Design and Prototype Websites and Mobile Apps / | en_US |
| dc.type | Book | en_US |
| dc.publisher.place | Berkeley, CA : | en_US |
| مجموعه(های): | مهندسی فناوری اطلاعات | |
پیوست های این کاربرگه
| فایل | توضیحات | اندازه | فرمت | |
|---|---|---|---|---|
| 9781484229644.pdf | 9.47 MB | Adobe PDF | ![]() مشاهده فایل |
