Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/2759
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dc.contributor.authorHuddleston, Rob. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:40:35Z-
dc.date.available2020-05-17T08:40:35Z-
dc.date.issued2017en_US
dc.identifier.isbn9781484229644 ;en_US
dc.identifier.isbn9781484229637 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/2759-
dc.descriptionen_US
dc.descriptionQA76en_US
dc.descriptionPrinted edition: ; 9781484229637. ;en_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractRender high quality designs and interactive prototypes of web sites and mobile apps usingeAdobe XD's powerful drawing and layout tools. This bookeprovides an in-depth look at XD and shows you how to quickly get up-to-speed toesimplify these processes with intuitive design tools and a powerful prototyping function.e Since the advent of the web, designers have struggled with the need to create functioning demo prototypes of their layouts and designs without an extensive amount of code for their clients. The dawn of mobile apps, which are exponentially more difficult to mock-up and demonstrate, has only intensified this problem.eBeginning Adobe Experience Designeresolves this for you with it's easy-to-use approach to leveraging XD.e. ;en_US
dc.description.statementofresponsibilityby Rob Huddleston.en_US
dc.description.tableofcontentsChapter 1: Overview of the Web and Mobile Design Process.-eChapter 2: Introduction to Adobe Experience Design.-eChapter 3: Getting Started with Your First Design.-eChapter 4: Working with Text.-eChapter 5: Working with Images.-eChapter 6: Creating New Pages with Artboards -- Chapter 7: Organizing Content Using Content Grids -- Chapter 8: Designing a Mobile App.-eChapter 9: Creating Interactive Prototypes -- Chapter 10: Next Steps. ;en_US
dc.format.extentXVII, 177 p. 184 illus., 170 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484229644.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer graphics. ;en_US
dc.subjectComputer Scienceen_US
dc.subjectWeb Development. ;en_US
dc.subjectComputer Graphics. ;en_US
dc.titleBeginning Adobe Experience Designen_US
dc.title.alternativeQuickly Design and Prototype Websites and Mobile Apps /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مهندسی فناوری اطلاعات

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9781484229644.pdf9.47 MBAdobe PDFThumbnail
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Full metadata record
DC FieldValueLanguage
dc.contributor.authorHuddleston, Rob. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:40:35Z-
dc.date.available2020-05-17T08:40:35Z-
dc.date.issued2017en_US
dc.identifier.isbn9781484229644 ;en_US
dc.identifier.isbn9781484229637 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/2759-
dc.descriptionen_US
dc.descriptionQA76en_US
dc.descriptionPrinted edition: ; 9781484229637. ;en_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractRender high quality designs and interactive prototypes of web sites and mobile apps usingeAdobe XD's powerful drawing and layout tools. This bookeprovides an in-depth look at XD and shows you how to quickly get up-to-speed toesimplify these processes with intuitive design tools and a powerful prototyping function.e Since the advent of the web, designers have struggled with the need to create functioning demo prototypes of their layouts and designs without an extensive amount of code for their clients. The dawn of mobile apps, which are exponentially more difficult to mock-up and demonstrate, has only intensified this problem.eBeginning Adobe Experience Designeresolves this for you with it's easy-to-use approach to leveraging XD.e. ;en_US
dc.description.statementofresponsibilityby Rob Huddleston.en_US
dc.description.tableofcontentsChapter 1: Overview of the Web and Mobile Design Process.-eChapter 2: Introduction to Adobe Experience Design.-eChapter 3: Getting Started with Your First Design.-eChapter 4: Working with Text.-eChapter 5: Working with Images.-eChapter 6: Creating New Pages with Artboards -- Chapter 7: Organizing Content Using Content Grids -- Chapter 8: Designing a Mobile App.-eChapter 9: Creating Interactive Prototypes -- Chapter 10: Next Steps. ;en_US
dc.format.extentXVII, 177 p. 184 illus., 170 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484229644.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer graphics. ;en_US
dc.subjectComputer Scienceen_US
dc.subjectWeb Development. ;en_US
dc.subjectComputer Graphics. ;en_US
dc.titleBeginning Adobe Experience Designen_US
dc.title.alternativeQuickly Design and Prototype Websites and Mobile Apps /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مهندسی فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484229644.pdf9.47 MBAdobe PDFThumbnail
Preview File
Full metadata record
DC FieldValueLanguage
dc.contributor.authorHuddleston, Rob. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:40:35Z-
dc.date.available2020-05-17T08:40:35Z-
dc.date.issued2017en_US
dc.identifier.isbn9781484229644 ;en_US
dc.identifier.isbn9781484229637 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/2759-
dc.descriptionen_US
dc.descriptionQA76en_US
dc.descriptionPrinted edition: ; 9781484229637. ;en_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractRender high quality designs and interactive prototypes of web sites and mobile apps usingeAdobe XD's powerful drawing and layout tools. This bookeprovides an in-depth look at XD and shows you how to quickly get up-to-speed toesimplify these processes with intuitive design tools and a powerful prototyping function.e Since the advent of the web, designers have struggled with the need to create functioning demo prototypes of their layouts and designs without an extensive amount of code for their clients. The dawn of mobile apps, which are exponentially more difficult to mock-up and demonstrate, has only intensified this problem.eBeginning Adobe Experience Designeresolves this for you with it's easy-to-use approach to leveraging XD.e. ;en_US
dc.description.statementofresponsibilityby Rob Huddleston.en_US
dc.description.tableofcontentsChapter 1: Overview of the Web and Mobile Design Process.-eChapter 2: Introduction to Adobe Experience Design.-eChapter 3: Getting Started with Your First Design.-eChapter 4: Working with Text.-eChapter 5: Working with Images.-eChapter 6: Creating New Pages with Artboards -- Chapter 7: Organizing Content Using Content Grids -- Chapter 8: Designing a Mobile App.-eChapter 9: Creating Interactive Prototypes -- Chapter 10: Next Steps. ;en_US
dc.format.extentXVII, 177 p. 184 illus., 170 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484229644.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer graphics. ;en_US
dc.subjectComputer Scienceen_US
dc.subjectWeb Development. ;en_US
dc.subjectComputer Graphics. ;en_US
dc.titleBeginning Adobe Experience Designen_US
dc.title.alternativeQuickly Design and Prototype Websites and Mobile Apps /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مهندسی فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484229644.pdf9.47 MBAdobe PDFThumbnail
Preview File