Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/2738
Title: Game Development with Construct 2
Other Titles: From Design to Realization /
Authors: STEMKOSKI, LEE. ;;Leider, Evan. ;
subject: Computer Science;Computer Programming;Programming Languages and Electronic Computers;Computer graphics. ;;Computer Science;Game Development. ;;Programming Techniques;Programming Languages and Compilers and Interpreters;Computer Graphics.
Year: 2017
place: Berkeley, CA :
Publisher: Apress :
Imprint: Apress,
Abstract: Design and create video games using Construct 2. No prior experience is required. Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers, and smartphones. What You'll Learn Create complete functional games using the Construct 2 game engine Understand general logical structures underlying video game programs Use practical game design advice (such as visual feedback and gameplay balancing) Understand programming concepts useful throughout computer science. ;
Description: SpringerLink (Online service) ;
Printed edition: ; 9781484227831. ;
QA76





URI: http://localhost/handle/Hannan/2738
ISBN: 9781484227848 ;
9781484227831 (print) ;
More Information: XXI, 240 p. 219 illus. in color. ; online resource. ;
Appears in Collections:مهندسی فناوری اطلاعات

Files in This Item:
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9781484227848.pdf9.82 MBAdobe PDFThumbnail
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Title: Game Development with Construct 2
Other Titles: From Design to Realization /
Authors: STEMKOSKI, LEE. ;;Leider, Evan. ;
subject: Computer Science;Computer Programming;Programming Languages and Electronic Computers;Computer graphics. ;;Computer Science;Game Development. ;;Programming Techniques;Programming Languages and Compilers and Interpreters;Computer Graphics.
Year: 2017
place: Berkeley, CA :
Publisher: Apress :
Imprint: Apress,
Abstract: Design and create video games using Construct 2. No prior experience is required. Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers, and smartphones. What You'll Learn Create complete functional games using the Construct 2 game engine Understand general logical structures underlying video game programs Use practical game design advice (such as visual feedback and gameplay balancing) Understand programming concepts useful throughout computer science. ;
Description: SpringerLink (Online service) ;
Printed edition: ; 9781484227831. ;
QA76





URI: http://localhost/handle/Hannan/2738
ISBN: 9781484227848 ;
9781484227831 (print) ;
More Information: XXI, 240 p. 219 illus. in color. ; online resource. ;
Appears in Collections:مهندسی فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484227848.pdf9.82 MBAdobe PDFThumbnail
Preview File
Title: Game Development with Construct 2
Other Titles: From Design to Realization /
Authors: STEMKOSKI, LEE. ;;Leider, Evan. ;
subject: Computer Science;Computer Programming;Programming Languages and Electronic Computers;Computer graphics. ;;Computer Science;Game Development. ;;Programming Techniques;Programming Languages and Compilers and Interpreters;Computer Graphics.
Year: 2017
place: Berkeley, CA :
Publisher: Apress :
Imprint: Apress,
Abstract: Design and create video games using Construct 2. No prior experience is required. Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers, and smartphones. What You'll Learn Create complete functional games using the Construct 2 game engine Understand general logical structures underlying video game programs Use practical game design advice (such as visual feedback and gameplay balancing) Understand programming concepts useful throughout computer science. ;
Description: SpringerLink (Online service) ;
Printed edition: ; 9781484227831. ;
QA76





URI: http://localhost/handle/Hannan/2738
ISBN: 9781484227848 ;
9781484227831 (print) ;
More Information: XXI, 240 p. 219 illus. in color. ; online resource. ;
Appears in Collections:مهندسی فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484227848.pdf9.82 MBAdobe PDFThumbnail
Preview File