Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/2659
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dc.contributor.authorMilanesi, Carlo. ; author. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:39:35Z-
dc.date.available2020-05-17T08:39:35Z-
dc.date.issued2018en_US
dc.identifier.urihttp://localhost/handle/Hannan/2659-
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484234679 ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractLearn to program with Rust in an easy, step-by-step manner on Unix, Linux shell, macOS and the Windows command line. As you read this book, you’ll build on the knowledge you gained in previous chapters and see what Rust has to offer. Beginning Rust starts with the basics of Rust, including how to name objects, control execution flow, and handle primitive types. You’ll see how to do arithmetic, allocate memory, use iterators, and handle input/output. Once you have mastered these core skills, you’ll work on handling errors and using the object-oriented features of Rust to build robust Rust applications in no time. Only a basic knowledge of programming is required, preferably in C or C++. To understand this book, it's enough to know what integers and floating-point numbers are, and to distinguish identifiers from string literals. After reading this book, you'll be ready to build Rust applications. You will: Get started programming with Rust Understand heterogeneous data structures and data sequences Define functions, generic functions, structs, and more Work with closures, changeable strings, ranges and slices Use traits and learn about lifetimes . ;en_US
dc.description.statementofresponsibilityby Carlo Milanesi.en_US
dc.description.tableofcontents1. Printing on Terminal -- 2. Doing Arithmatic -- 3. Naming Objects -- 4. Controlling Execution Flow -- 5. Using Data Sequences -- 6. Using Primitive Types -- 7. Enumerating Cases -- 8. Using Heterogeneous Data Structures -- 9. Defining Functions -- 10. Defining Generic Functions and Structs -- 11. Allocating Memory -- 12. Data Implementation -- 13. Defining Closures -- 14. Using Changeable Strings -- 15. Ranges and Slices -- 16. Using Iterators -- 17. Input/Output and Error Handling -- 18. Using Traits -- 19. Object-Oriented Programming -- 20. Standard Library Collections -- 21. Drops, Moves, and Copies -- 22. Borrowing and Lifetimes -- 23. More about Lifetimes. ;en_US
dc.format.extentXVII, 376 p. 3 illus. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484234686.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer Programmingen_US
dc.subjectProgramming Languages and Electronic Computersen_US
dc.subjectComputer Scienceen_US
dc.subjectProgramming Languages and Compilers and Interpretersen_US
dc.subjectProgramming Techniquesen_US
dc.subjectOpen Source. ;en_US
dc.titleBeginning Rusten_US
dc.title.alternativeFrom Novice to Professional /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
dc.classification.lcQA76.7-76.73 ;en_US
dc.classification.lcQA76.76.C65 ;en_US
dc.classification.dc005.13 ; 23 ;en_US
Appears in Collections:مهندسی فناوری اطلاعات

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dc.contributor.authorMilanesi, Carlo. ; author. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:39:35Z-
dc.date.available2020-05-17T08:39:35Z-
dc.date.issued2018en_US
dc.identifier.urihttp://localhost/handle/Hannan/2659-
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484234679 ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractLearn to program with Rust in an easy, step-by-step manner on Unix, Linux shell, macOS and the Windows command line. As you read this book, you’ll build on the knowledge you gained in previous chapters and see what Rust has to offer. Beginning Rust starts with the basics of Rust, including how to name objects, control execution flow, and handle primitive types. You’ll see how to do arithmetic, allocate memory, use iterators, and handle input/output. Once you have mastered these core skills, you’ll work on handling errors and using the object-oriented features of Rust to build robust Rust applications in no time. Only a basic knowledge of programming is required, preferably in C or C++. To understand this book, it's enough to know what integers and floating-point numbers are, and to distinguish identifiers from string literals. After reading this book, you'll be ready to build Rust applications. You will: Get started programming with Rust Understand heterogeneous data structures and data sequences Define functions, generic functions, structs, and more Work with closures, changeable strings, ranges and slices Use traits and learn about lifetimes . ;en_US
dc.description.statementofresponsibilityby Carlo Milanesi.en_US
dc.description.tableofcontents1. Printing on Terminal -- 2. Doing Arithmatic -- 3. Naming Objects -- 4. Controlling Execution Flow -- 5. Using Data Sequences -- 6. Using Primitive Types -- 7. Enumerating Cases -- 8. Using Heterogeneous Data Structures -- 9. Defining Functions -- 10. Defining Generic Functions and Structs -- 11. Allocating Memory -- 12. Data Implementation -- 13. Defining Closures -- 14. Using Changeable Strings -- 15. Ranges and Slices -- 16. Using Iterators -- 17. Input/Output and Error Handling -- 18. Using Traits -- 19. Object-Oriented Programming -- 20. Standard Library Collections -- 21. Drops, Moves, and Copies -- 22. Borrowing and Lifetimes -- 23. More about Lifetimes. ;en_US
dc.format.extentXVII, 376 p. 3 illus. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484234686.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer Programmingen_US
dc.subjectProgramming Languages and Electronic Computersen_US
dc.subjectComputer Scienceen_US
dc.subjectProgramming Languages and Compilers and Interpretersen_US
dc.subjectProgramming Techniquesen_US
dc.subjectOpen Source. ;en_US
dc.titleBeginning Rusten_US
dc.title.alternativeFrom Novice to Professional /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
dc.classification.lcQA76.7-76.73 ;en_US
dc.classification.lcQA76.76.C65 ;en_US
dc.classification.dc005.13 ; 23 ;en_US
Appears in Collections:مهندسی فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484234686.pdf3.25 MBAdobe PDFThumbnail
Preview File
Full metadata record
DC FieldValueLanguage
dc.contributor.authorMilanesi, Carlo. ; author. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:39:35Z-
dc.date.available2020-05-17T08:39:35Z-
dc.date.issued2018en_US
dc.identifier.urihttp://localhost/handle/Hannan/2659-
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9781484234679 ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractLearn to program with Rust in an easy, step-by-step manner on Unix, Linux shell, macOS and the Windows command line. As you read this book, you’ll build on the knowledge you gained in previous chapters and see what Rust has to offer. Beginning Rust starts with the basics of Rust, including how to name objects, control execution flow, and handle primitive types. You’ll see how to do arithmetic, allocate memory, use iterators, and handle input/output. Once you have mastered these core skills, you’ll work on handling errors and using the object-oriented features of Rust to build robust Rust applications in no time. Only a basic knowledge of programming is required, preferably in C or C++. To understand this book, it's enough to know what integers and floating-point numbers are, and to distinguish identifiers from string literals. After reading this book, you'll be ready to build Rust applications. You will: Get started programming with Rust Understand heterogeneous data structures and data sequences Define functions, generic functions, structs, and more Work with closures, changeable strings, ranges and slices Use traits and learn about lifetimes . ;en_US
dc.description.statementofresponsibilityby Carlo Milanesi.en_US
dc.description.tableofcontents1. Printing on Terminal -- 2. Doing Arithmatic -- 3. Naming Objects -- 4. Controlling Execution Flow -- 5. Using Data Sequences -- 6. Using Primitive Types -- 7. Enumerating Cases -- 8. Using Heterogeneous Data Structures -- 9. Defining Functions -- 10. Defining Generic Functions and Structs -- 11. Allocating Memory -- 12. Data Implementation -- 13. Defining Closures -- 14. Using Changeable Strings -- 15. Ranges and Slices -- 16. Using Iterators -- 17. Input/Output and Error Handling -- 18. Using Traits -- 19. Object-Oriented Programming -- 20. Standard Library Collections -- 21. Drops, Moves, and Copies -- 22. Borrowing and Lifetimes -- 23. More about Lifetimes. ;en_US
dc.format.extentXVII, 376 p. 3 illus. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484234686.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer Programmingen_US
dc.subjectProgramming Languages and Electronic Computersen_US
dc.subjectComputer Scienceen_US
dc.subjectProgramming Languages and Compilers and Interpretersen_US
dc.subjectProgramming Techniquesen_US
dc.subjectOpen Source. ;en_US
dc.titleBeginning Rusten_US
dc.title.alternativeFrom Novice to Professional /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
dc.classification.lcQA76.7-76.73 ;en_US
dc.classification.lcQA76.76.C65 ;en_US
dc.classification.dc005.13 ; 23 ;en_US
Appears in Collections:مهندسی فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484234686.pdf3.25 MBAdobe PDFThumbnail
Preview File