Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/1965
Title: Location-Based Mobile Games
Other Titles: Design Perspectives /
Authors: Spallazzo, Davide. ; author. ;;Mariani, Ilaria. ; author. ;
subject: Computer Science;User interfaces and Computer Systems;Multimedia systems. ;;Computational intelligence. ;;Computer Science;Game Development. ;;User Interfaces and Human Computer Interaction;Computational Intelligence. ;;Media Design. ;
Year: 2018
place: Cham :
Publisher: Springer International Publishing :
Imprint: Springer,
Series/Report no.: SpringerBriefs in Applied Sciences and Technology, ; 2191-530X ;
SpringerBriefs in Applied Sciences and Technology, ; 2191-530X ;
Abstract: This book approaches Location Based Mobile Games from a design perspective, investigating the peculiar traits that make themecompelling contemporary practices and challenging fields of investigation. Relying on an interdisciplinary theoretical background and empirical studies,eit delves into LBMGsee intertwining theoretical assumptions and describes their translation into practice.eThe authors examine these games from different perspectives, exploring how they can impact the way we look at our surroundings, their influence on our social dimension, their ability to translate a wide range of information into a game experience, and the negotiations they activate by intertwining two realities. Each issue is addressed from a twofold perspective: that of the designers who craft the games, and that of the users who interpret the designersee choices and take part in the game experience. In so doing, the book covers the relationship between processes of designing and playing, investigating games that communicate through meaningful interactions, share perspectives as forms of narratives, and integrate physicality and surroundings in the play activity. The reasoning advanced throughout the chapters will benefit researchers, designers and entrepreneurs in the field, as it provides a novel perspective on LBMGs, seeks to increase designersee awareness of often-neglected issues, and suggests interpretations and practices that can impact how commercial games are designed. ;
Description: 

SpringerLink (Online service) ;

Printed edition: ; 9783319752556 ;
QA76


42 ;
URI: http://localhost/handle/Hannan/1965
ISBN: 9783319752563 ; 978-3-319-75256-3 ;
More Information: X, 98 p. 25 illus. ; online resource. ;
Appears in Collections:مهندسی فناوری اطلاعات

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Title: Location-Based Mobile Games
Other Titles: Design Perspectives /
Authors: Spallazzo, Davide. ; author. ;;Mariani, Ilaria. ; author. ;
subject: Computer Science;User interfaces and Computer Systems;Multimedia systems. ;;Computational intelligence. ;;Computer Science;Game Development. ;;User Interfaces and Human Computer Interaction;Computational Intelligence. ;;Media Design. ;
Year: 2018
place: Cham :
Publisher: Springer International Publishing :
Imprint: Springer,
Series/Report no.: SpringerBriefs in Applied Sciences and Technology, ; 2191-530X ;
SpringerBriefs in Applied Sciences and Technology, ; 2191-530X ;
Abstract: This book approaches Location Based Mobile Games from a design perspective, investigating the peculiar traits that make themecompelling contemporary practices and challenging fields of investigation. Relying on an interdisciplinary theoretical background and empirical studies,eit delves into LBMGsee intertwining theoretical assumptions and describes their translation into practice.eThe authors examine these games from different perspectives, exploring how they can impact the way we look at our surroundings, their influence on our social dimension, their ability to translate a wide range of information into a game experience, and the negotiations they activate by intertwining two realities. Each issue is addressed from a twofold perspective: that of the designers who craft the games, and that of the users who interpret the designersee choices and take part in the game experience. In so doing, the book covers the relationship between processes of designing and playing, investigating games that communicate through meaningful interactions, share perspectives as forms of narratives, and integrate physicality and surroundings in the play activity. The reasoning advanced throughout the chapters will benefit researchers, designers and entrepreneurs in the field, as it provides a novel perspective on LBMGs, seeks to increase designersee awareness of often-neglected issues, and suggests interpretations and practices that can impact how commercial games are designed. ;
Description: 

SpringerLink (Online service) ;

Printed edition: ; 9783319752556 ;
QA76


42 ;
URI: http://localhost/handle/Hannan/1965
ISBN: 9783319752563 ; 978-3-319-75256-3 ;
More Information: X, 98 p. 25 illus. ; online resource. ;
Appears in Collections:مهندسی فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9783319752563.pdf3.05 MBAdobe PDFThumbnail
Preview File
Title: Location-Based Mobile Games
Other Titles: Design Perspectives /
Authors: Spallazzo, Davide. ; author. ;;Mariani, Ilaria. ; author. ;
subject: Computer Science;User interfaces and Computer Systems;Multimedia systems. ;;Computational intelligence. ;;Computer Science;Game Development. ;;User Interfaces and Human Computer Interaction;Computational Intelligence. ;;Media Design. ;
Year: 2018
place: Cham :
Publisher: Springer International Publishing :
Imprint: Springer,
Series/Report no.: SpringerBriefs in Applied Sciences and Technology, ; 2191-530X ;
SpringerBriefs in Applied Sciences and Technology, ; 2191-530X ;
Abstract: This book approaches Location Based Mobile Games from a design perspective, investigating the peculiar traits that make themecompelling contemporary practices and challenging fields of investigation. Relying on an interdisciplinary theoretical background and empirical studies,eit delves into LBMGsee intertwining theoretical assumptions and describes their translation into practice.eThe authors examine these games from different perspectives, exploring how they can impact the way we look at our surroundings, their influence on our social dimension, their ability to translate a wide range of information into a game experience, and the negotiations they activate by intertwining two realities. Each issue is addressed from a twofold perspective: that of the designers who craft the games, and that of the users who interpret the designersee choices and take part in the game experience. In so doing, the book covers the relationship between processes of designing and playing, investigating games that communicate through meaningful interactions, share perspectives as forms of narratives, and integrate physicality and surroundings in the play activity. The reasoning advanced throughout the chapters will benefit researchers, designers and entrepreneurs in the field, as it provides a novel perspective on LBMGs, seeks to increase designersee awareness of often-neglected issues, and suggests interpretations and practices that can impact how commercial games are designed. ;
Description: 

SpringerLink (Online service) ;

Printed edition: ; 9783319752556 ;
QA76


42 ;
URI: http://localhost/handle/Hannan/1965
ISBN: 9783319752563 ; 978-3-319-75256-3 ;
More Information: X, 98 p. 25 illus. ; online resource. ;
Appears in Collections:مهندسی فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9783319752563.pdf3.05 MBAdobe PDFThumbnail
Preview File