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dc.contributorInternational Conference on Human-Computer Interaction (International Federation for Information Processing) ; (16th : ; 2017 : ; Mumbai, India) ;en_US
dc.contributor.authorBernhaupt, Reginaen_US
dc.contributor.authorDalvi, Girishen_US
dc.contributor.authorJoshi, Anirudha,en_US
dc.contributor.authorBalkrishan, Devanuj Ken_US
dc.contributor.authorO'Neill, Jacki, ; editor ;en_US
dc.contributor.authorWinckler, Marco, ; editor ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:33:05Z-
dc.date.available2020-05-17T08:33:05Z-
dc.date.issued2017en_US
dc.identifier.isbn9783319676845 ; (electronic bk.) ;en_US
dc.identifier.isbn3319676849 ; (electronic bk.) ;en_US
dc.identifier.isbn9783319676838 ; (print) ;en_US
dc.identifier.isbn3319680587 ;en_US
dc.identifier.isbn9783319680583 ;en_US
dc.identifier.isbn9783319677446 ;en_US
dc.identifier.isbn3319677446 ;en_US
dc.identifier.isbn9783319680590 ;en_US
dc.identifier.isbn3319680595 ;en_US
dc.identifier.isbn9783319676876 ;en_US
dc.identifier.isbn3319676873 ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/1827-
dc.descriptionen_US
dc.descriptionQA76.9.H85 ;en_US
dc.descriptionOhio Library and Information Network ;en_US
dc.descriptionAvailable to OhioLINK libraries ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9783319676838 ;en_US
dc.description.abstractThe four-volume set LNCS 10513--10516 constitutes the proceedings of the 16th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2017, held in Mumbai, India, in September 2017. The total of 68 papers presented in these books was carefully reviewed and selected from 221 submissions. The contributions are organized in topical sections named: Part I: adaptive design and mobile applications; aging and disabilities; assistive technology for blind users; audience engagement; co-design studies; cultural differences and communication technology; design rationale and camera-control. Part II: digital inclusion; games; human perception, cognition and behavior; information on demand, on the move, and gesture interaction; interaction at the workplace; interaction with children. Part III: mediated communication in health; methods and tools for user interface evaluation; multi-touch interaction; new int eraction techniques; personalization and visualization; persuasive technology and rehabilitation; and pointing and target selection. ;en_US
dc.description.statementofresponsibilityRegina Bernhaupt, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill, Marco Winckler (eds.)en_US
dc.description.tableofcontentsDigital inclusion -- Contextualizing ICT based Vocational Education for Rural Communities: Addressing Ethnographic Issues and Assessing Design Principles -- Enhancing Access to eLearning for People with Intellectual Disability: Integrating Usability with Learning -- Identifying support opportunities for foreign students: Disentangling language and non-language problems among a unique population -- PersonaBrowser Status Quo and Lessons learned from a Persona-Based Presentation Metaphor of WCAG -- Women in Crisis Situations: Empowering and Supporting Women through ICTs -- Games -- Effects of Image-Based Rendering and Reconstruction on Game Developers Efficiency, Game Performance, and Gaming Experience -- Exploring In-the-Wild Game-based Gesture Data Collection -- From Objective to Subjective Difficulty Evaluation in Video Games -- Improved Memory Elicitation in Virtual Reality: New Experimental Results and Insights -- Practice in Reality for Virtual Reality Games: Making Players Familiar and Confident with a Game -- Human perception, cognition and behaviour -- I Smell Creativity: Exploring the Effects of Olfactory and Auditory Cues to Support Creative Writing Tasks -- Night Mode, Dark Thoughts: Background Color Influences the Perceived Sentiment of Chat Messages -- Subjective usability, mental workload assessments and their impact on objective human performance -- What is user's perception of Naturalnesse An Exploration of Natural User Experience -- Information on demand, on the move, and gesture interaction -- Presenting Information on the Driver's Demand on a Head-Up Display -- Seeing Through the Eyes of Heavy Vehicle Operators -- TrackLine: Refining touch-to-track Interaction for Camera Motion Control on Mobile Devices -- Understanding Gesture Articulations Variability -- Watching Your Back While Riding Your Bike: Designing for Preventive Self-Care During Motorbike Commuting -- Interaction at the workplace -- FeetForward: on Blending New Classroom Technologies into Secondary School Teachers' Routines -- Human-Building Interaction: When the machine becomes a building -- Investigating Wearable Technology for Fatigue Identification in the Workplace -- Leveraging Conversational Systems to assists New Hires during Onboarding -- RemindMe: Plugging a Reminder Manager into Email for Enhancing Workplace Responsiveness -- The Cost of Improved Overview: An analysis of the Use of Electronic Whiteboards in Emergency Departments -- Interaction with children -- An interactive elementary tutoring system for oral health education using an augmented approach -- Empowered and Informed: Participation of Children in HCI -- Gaze Awareness in Agent-Based Early-Childhood Learning Application -- Puffy: a Mobile Inflatable Interactive Companion for Children with Neurodevelopmental Disorder ;en_US
dc.format.extent1 online resource (xxix, 494 pages) : ; illustrations ;en_US
dc.format.extentIncludes author index ;en_US
dc.publisherSpringer,en_US
dc.relation.ispartofseriesLecture notes in computer science, ; 0302-9743 ; ; 10514 ;en_US
dc.relation.ispartofseriesLNCS sublibrary. SL 3, Information systems and applications, incl. Internet/Web, and HCI ;en_US
dc.relation.ispartofseriesLecture notes in computer science ; ; 10514. ; 0302-9743 ;en_US
dc.relation.ispartofseriesLNCS sublibrary. ; SL 3, ; Information systems and applications, incl. Internet/Web, and HCI ;en_US
dc.relation.haspart9783319677446.pdfen_US
dc.subjectHuman-computer interaction ; Congresses ;en_US
dc.titleHuman-computer interaction -- INTERACT 2017 :en_US
dc.title.alternative16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings.en_US
dc.title.alternativeINTERACT 2017 ;en_US
dc.typeBooken_US
dc.publisher.placeCham, Switzerland :en_US
Appears in Collections:مهندسی فناوری اطلاعات

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Full metadata record
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dc.contributorInternational Conference on Human-Computer Interaction (International Federation for Information Processing) ; (16th : ; 2017 : ; Mumbai, India) ;en_US
dc.contributor.authorBernhaupt, Reginaen_US
dc.contributor.authorDalvi, Girishen_US
dc.contributor.authorJoshi, Anirudha,en_US
dc.contributor.authorBalkrishan, Devanuj Ken_US
dc.contributor.authorO'Neill, Jacki, ; editor ;en_US
dc.contributor.authorWinckler, Marco, ; editor ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:33:05Z-
dc.date.available2020-05-17T08:33:05Z-
dc.date.issued2017en_US
dc.identifier.isbn9783319676845 ; (electronic bk.) ;en_US
dc.identifier.isbn3319676849 ; (electronic bk.) ;en_US
dc.identifier.isbn9783319676838 ; (print) ;en_US
dc.identifier.isbn3319680587 ;en_US
dc.identifier.isbn9783319680583 ;en_US
dc.identifier.isbn9783319677446 ;en_US
dc.identifier.isbn3319677446 ;en_US
dc.identifier.isbn9783319680590 ;en_US
dc.identifier.isbn3319680595 ;en_US
dc.identifier.isbn9783319676876 ;en_US
dc.identifier.isbn3319676873 ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/1827-
dc.descriptionen_US
dc.descriptionQA76.9.H85 ;en_US
dc.descriptionOhio Library and Information Network ;en_US
dc.descriptionAvailable to OhioLINK libraries ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9783319676838 ;en_US
dc.description.abstractThe four-volume set LNCS 10513--10516 constitutes the proceedings of the 16th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2017, held in Mumbai, India, in September 2017. The total of 68 papers presented in these books was carefully reviewed and selected from 221 submissions. The contributions are organized in topical sections named: Part I: adaptive design and mobile applications; aging and disabilities; assistive technology for blind users; audience engagement; co-design studies; cultural differences and communication technology; design rationale and camera-control. Part II: digital inclusion; games; human perception, cognition and behavior; information on demand, on the move, and gesture interaction; interaction at the workplace; interaction with children. Part III: mediated communication in health; methods and tools for user interface evaluation; multi-touch interaction; new int eraction techniques; personalization and visualization; persuasive technology and rehabilitation; and pointing and target selection. ;en_US
dc.description.statementofresponsibilityRegina Bernhaupt, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill, Marco Winckler (eds.)en_US
dc.description.tableofcontentsDigital inclusion -- Contextualizing ICT based Vocational Education for Rural Communities: Addressing Ethnographic Issues and Assessing Design Principles -- Enhancing Access to eLearning for People with Intellectual Disability: Integrating Usability with Learning -- Identifying support opportunities for foreign students: Disentangling language and non-language problems among a unique population -- PersonaBrowser Status Quo and Lessons learned from a Persona-Based Presentation Metaphor of WCAG -- Women in Crisis Situations: Empowering and Supporting Women through ICTs -- Games -- Effects of Image-Based Rendering and Reconstruction on Game Developers Efficiency, Game Performance, and Gaming Experience -- Exploring In-the-Wild Game-based Gesture Data Collection -- From Objective to Subjective Difficulty Evaluation in Video Games -- Improved Memory Elicitation in Virtual Reality: New Experimental Results and Insights -- Practice in Reality for Virtual Reality Games: Making Players Familiar and Confident with a Game -- Human perception, cognition and behaviour -- I Smell Creativity: Exploring the Effects of Olfactory and Auditory Cues to Support Creative Writing Tasks -- Night Mode, Dark Thoughts: Background Color Influences the Perceived Sentiment of Chat Messages -- Subjective usability, mental workload assessments and their impact on objective human performance -- What is user's perception of Naturalnesse An Exploration of Natural User Experience -- Information on demand, on the move, and gesture interaction -- Presenting Information on the Driver's Demand on a Head-Up Display -- Seeing Through the Eyes of Heavy Vehicle Operators -- TrackLine: Refining touch-to-track Interaction for Camera Motion Control on Mobile Devices -- Understanding Gesture Articulations Variability -- Watching Your Back While Riding Your Bike: Designing for Preventive Self-Care During Motorbike Commuting -- Interaction at the workplace -- FeetForward: on Blending New Classroom Technologies into Secondary School Teachers' Routines -- Human-Building Interaction: When the machine becomes a building -- Investigating Wearable Technology for Fatigue Identification in the Workplace -- Leveraging Conversational Systems to assists New Hires during Onboarding -- RemindMe: Plugging a Reminder Manager into Email for Enhancing Workplace Responsiveness -- The Cost of Improved Overview: An analysis of the Use of Electronic Whiteboards in Emergency Departments -- Interaction with children -- An interactive elementary tutoring system for oral health education using an augmented approach -- Empowered and Informed: Participation of Children in HCI -- Gaze Awareness in Agent-Based Early-Childhood Learning Application -- Puffy: a Mobile Inflatable Interactive Companion for Children with Neurodevelopmental Disorder ;en_US
dc.format.extent1 online resource (xxix, 494 pages) : ; illustrations ;en_US
dc.format.extentIncludes author index ;en_US
dc.publisherSpringer,en_US
dc.relation.ispartofseriesLecture notes in computer science, ; 0302-9743 ; ; 10514 ;en_US
dc.relation.ispartofseriesLNCS sublibrary. SL 3, Information systems and applications, incl. Internet/Web, and HCI ;en_US
dc.relation.ispartofseriesLecture notes in computer science ; ; 10514. ; 0302-9743 ;en_US
dc.relation.ispartofseriesLNCS sublibrary. ; SL 3, ; Information systems and applications, incl. Internet/Web, and HCI ;en_US
dc.relation.haspart9783319677446.pdfen_US
dc.subjectHuman-computer interaction ; Congresses ;en_US
dc.titleHuman-computer interaction -- INTERACT 2017 :en_US
dc.title.alternative16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings.en_US
dc.title.alternativeINTERACT 2017 ;en_US
dc.typeBooken_US
dc.publisher.placeCham, Switzerland :en_US
Appears in Collections:مهندسی فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9783319677446.pdf49.23 MBAdobe PDFThumbnail
Preview File
Full metadata record
DC FieldValueLanguage
dc.contributorInternational Conference on Human-Computer Interaction (International Federation for Information Processing) ; (16th : ; 2017 : ; Mumbai, India) ;en_US
dc.contributor.authorBernhaupt, Reginaen_US
dc.contributor.authorDalvi, Girishen_US
dc.contributor.authorJoshi, Anirudha,en_US
dc.contributor.authorBalkrishan, Devanuj Ken_US
dc.contributor.authorO'Neill, Jacki, ; editor ;en_US
dc.contributor.authorWinckler, Marco, ; editor ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:33:05Z-
dc.date.available2020-05-17T08:33:05Z-
dc.date.issued2017en_US
dc.identifier.isbn9783319676845 ; (electronic bk.) ;en_US
dc.identifier.isbn3319676849 ; (electronic bk.) ;en_US
dc.identifier.isbn9783319676838 ; (print) ;en_US
dc.identifier.isbn3319680587 ;en_US
dc.identifier.isbn9783319680583 ;en_US
dc.identifier.isbn9783319677446 ;en_US
dc.identifier.isbn3319677446 ;en_US
dc.identifier.isbn9783319680590 ;en_US
dc.identifier.isbn3319680595 ;en_US
dc.identifier.isbn9783319676876 ;en_US
dc.identifier.isbn3319676873 ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/1827-
dc.descriptionen_US
dc.descriptionQA76.9.H85 ;en_US
dc.descriptionOhio Library and Information Network ;en_US
dc.descriptionAvailable to OhioLINK libraries ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9783319676838 ;en_US
dc.description.abstractThe four-volume set LNCS 10513--10516 constitutes the proceedings of the 16th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2017, held in Mumbai, India, in September 2017. The total of 68 papers presented in these books was carefully reviewed and selected from 221 submissions. The contributions are organized in topical sections named: Part I: adaptive design and mobile applications; aging and disabilities; assistive technology for blind users; audience engagement; co-design studies; cultural differences and communication technology; design rationale and camera-control. Part II: digital inclusion; games; human perception, cognition and behavior; information on demand, on the move, and gesture interaction; interaction at the workplace; interaction with children. Part III: mediated communication in health; methods and tools for user interface evaluation; multi-touch interaction; new int eraction techniques; personalization and visualization; persuasive technology and rehabilitation; and pointing and target selection. ;en_US
dc.description.statementofresponsibilityRegina Bernhaupt, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill, Marco Winckler (eds.)en_US
dc.description.tableofcontentsDigital inclusion -- Contextualizing ICT based Vocational Education for Rural Communities: Addressing Ethnographic Issues and Assessing Design Principles -- Enhancing Access to eLearning for People with Intellectual Disability: Integrating Usability with Learning -- Identifying support opportunities for foreign students: Disentangling language and non-language problems among a unique population -- PersonaBrowser Status Quo and Lessons learned from a Persona-Based Presentation Metaphor of WCAG -- Women in Crisis Situations: Empowering and Supporting Women through ICTs -- Games -- Effects of Image-Based Rendering and Reconstruction on Game Developers Efficiency, Game Performance, and Gaming Experience -- Exploring In-the-Wild Game-based Gesture Data Collection -- From Objective to Subjective Difficulty Evaluation in Video Games -- Improved Memory Elicitation in Virtual Reality: New Experimental Results and Insights -- Practice in Reality for Virtual Reality Games: Making Players Familiar and Confident with a Game -- Human perception, cognition and behaviour -- I Smell Creativity: Exploring the Effects of Olfactory and Auditory Cues to Support Creative Writing Tasks -- Night Mode, Dark Thoughts: Background Color Influences the Perceived Sentiment of Chat Messages -- Subjective usability, mental workload assessments and their impact on objective human performance -- What is user's perception of Naturalnesse An Exploration of Natural User Experience -- Information on demand, on the move, and gesture interaction -- Presenting Information on the Driver's Demand on a Head-Up Display -- Seeing Through the Eyes of Heavy Vehicle Operators -- TrackLine: Refining touch-to-track Interaction for Camera Motion Control on Mobile Devices -- Understanding Gesture Articulations Variability -- Watching Your Back While Riding Your Bike: Designing for Preventive Self-Care During Motorbike Commuting -- Interaction at the workplace -- FeetForward: on Blending New Classroom Technologies into Secondary School Teachers' Routines -- Human-Building Interaction: When the machine becomes a building -- Investigating Wearable Technology for Fatigue Identification in the Workplace -- Leveraging Conversational Systems to assists New Hires during Onboarding -- RemindMe: Plugging a Reminder Manager into Email for Enhancing Workplace Responsiveness -- The Cost of Improved Overview: An analysis of the Use of Electronic Whiteboards in Emergency Departments -- Interaction with children -- An interactive elementary tutoring system for oral health education using an augmented approach -- Empowered and Informed: Participation of Children in HCI -- Gaze Awareness in Agent-Based Early-Childhood Learning Application -- Puffy: a Mobile Inflatable Interactive Companion for Children with Neurodevelopmental Disorder ;en_US
dc.format.extent1 online resource (xxix, 494 pages) : ; illustrations ;en_US
dc.format.extentIncludes author index ;en_US
dc.publisherSpringer,en_US
dc.relation.ispartofseriesLecture notes in computer science, ; 0302-9743 ; ; 10514 ;en_US
dc.relation.ispartofseriesLNCS sublibrary. SL 3, Information systems and applications, incl. Internet/Web, and HCI ;en_US
dc.relation.ispartofseriesLecture notes in computer science ; ; 10514. ; 0302-9743 ;en_US
dc.relation.ispartofseriesLNCS sublibrary. ; SL 3, ; Information systems and applications, incl. Internet/Web, and HCI ;en_US
dc.relation.haspart9783319677446.pdfen_US
dc.subjectHuman-computer interaction ; Congresses ;en_US
dc.titleHuman-computer interaction -- INTERACT 2017 :en_US
dc.title.alternative16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings.en_US
dc.title.alternativeINTERACT 2017 ;en_US
dc.typeBooken_US
dc.publisher.placeCham, Switzerland :en_US
Appears in Collections:مهندسی فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9783319677446.pdf49.23 MBAdobe PDFThumbnail
Preview File