Please use this identifier to cite or link to this item:
http://localhost/handle/Hannan/1731
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Earnshaw, Rae. ; | en_US |
dc.date.accessioned | 2013 | en_US |
dc.date.accessioned | 2020-05-17T08:31:58Z | - |
dc.date.available | 2020-05-17T08:31:58Z | - |
dc.date.issued | 2017 | en_US |
dc.identifier.isbn | 9783319581217 ; | en_US |
dc.identifier.isbn | 9783319581200 (print) ; | en_US |
dc.identifier.uri | http://localhost/handle/Hannan/1731 | - |
dc.description | SpringerLink (Online service) ; | en_US |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description | QA76.9.H85 ; | en_US |
dc.description | Printed edition: ; 9783319581200. ; | en_US |
dc.description | 005.437 ; 23 ; | en_US |
dc.description | 4.019 ; 23 ; | en_US |
dc.description | en_US | |
dc.description | en_US | |
dc.description.abstract | This book examines how digital technology is being used to assist the artists and designers. The computer is able to store data and reproduce designs, thus facilitating the speed-up of the iterative process towards a final design which meets the objectives of the designer and the requirements of the user. Collaborative design enables the sharing of information across digital networks to produce designed objects in virtual spaces. Augmented and virtual reality techniques can be used to preview designs before they are finalized and implemented. Art and design have shaped the values, social structures, communications, and the culture of communities and civilisations. The direct involvement of artists and designers with their creative works has left a legacy enabling subsequent generations to understand more about their skills, their motivations, and their relationship to the wider world, and to see it from a variety of perspectives. This in turn causes the viewers of their works to reflect upon their meaning for today and the lasting value and implications of what has been created. Art installations are harnessing modern technology to process information and to display it. Such environments have also proved useful in engaging users and visitors with real-time images and interactive art. ; | en_US |
dc.description.statementofresponsibility | by Rae Earnshaw. | en_US |
dc.description.tableofcontents | 1 History -- 2 Independent Working, Collaboration, and Team Activity -- 3 Utilization of Digital Technologies -- 4 Installation Art Works -- 5 Implementation: Hardware, Software, and Applications -- 6 Using Mobile Technology to facilitate Engagement with the Arts for Children with Autism and their Families -- 7 The Development of New Technology in Creative Music Applications -- 8 Visual Arts, Mental Health and Technology -- 9 conclusions. ; | en_US |
dc.format.extent | XIII, 87 p. 7 illus., 6 illus. in color. ; online resource. ; | en_US |
dc.publisher | Springer International Publishing : | en_US |
dc.publisher | Imprint: Springer, | en_US |
dc.relation.ispartofseries | SpringerBriefs in Computer Science, ; 2191-5768. ; | en_US |
dc.relation.ispartofseries | SpringerBriefs in Computer Science, ; 2191-5768. ; | en_US |
dc.relation.haspart | 9783319581217.pdf | en_US |
dc.subject | Computer Science | en_US |
dc.subject | User interfaces and Computer Systems | en_US |
dc.subject | Application Software | en_US |
dc.subject | Multimedia systems. ; | en_US |
dc.subject | Computer Science | en_US |
dc.subject | User Interfaces and Human Computer Interaction | en_US |
dc.subject | Media Design. ; | en_US |
dc.subject | Computer Appl. in Arts and Humanities. ; | en_US |
dc.title | Art, Design and Technology: Collaboration and Implementation | en_US |
dc.type | Book | en_US |
dc.publisher.place | Cham : | en_US |
Appears in Collections: | مهندسی فناوری اطلاعات |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
9783319581217.pdf | 1.82 MB | Adobe PDF | Preview File |
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Earnshaw, Rae. ; | en_US |
dc.date.accessioned | 2013 | en_US |
dc.date.accessioned | 2020-05-17T08:31:58Z | - |
dc.date.available | 2020-05-17T08:31:58Z | - |
dc.date.issued | 2017 | en_US |
dc.identifier.isbn | 9783319581217 ; | en_US |
dc.identifier.isbn | 9783319581200 (print) ; | en_US |
dc.identifier.uri | http://localhost/handle/Hannan/1731 | - |
dc.description | SpringerLink (Online service) ; | en_US |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description | QA76.9.H85 ; | en_US |
dc.description | Printed edition: ; 9783319581200. ; | en_US |
dc.description | 005.437 ; 23 ; | en_US |
dc.description | 4.019 ; 23 ; | en_US |
dc.description | en_US | |
dc.description | en_US | |
dc.description.abstract | This book examines how digital technology is being used to assist the artists and designers. The computer is able to store data and reproduce designs, thus facilitating the speed-up of the iterative process towards a final design which meets the objectives of the designer and the requirements of the user. Collaborative design enables the sharing of information across digital networks to produce designed objects in virtual spaces. Augmented and virtual reality techniques can be used to preview designs before they are finalized and implemented. Art and design have shaped the values, social structures, communications, and the culture of communities and civilisations. The direct involvement of artists and designers with their creative works has left a legacy enabling subsequent generations to understand more about their skills, their motivations, and their relationship to the wider world, and to see it from a variety of perspectives. This in turn causes the viewers of their works to reflect upon their meaning for today and the lasting value and implications of what has been created. Art installations are harnessing modern technology to process information and to display it. Such environments have also proved useful in engaging users and visitors with real-time images and interactive art. ; | en_US |
dc.description.statementofresponsibility | by Rae Earnshaw. | en_US |
dc.description.tableofcontents | 1 History -- 2 Independent Working, Collaboration, and Team Activity -- 3 Utilization of Digital Technologies -- 4 Installation Art Works -- 5 Implementation: Hardware, Software, and Applications -- 6 Using Mobile Technology to facilitate Engagement with the Arts for Children with Autism and their Families -- 7 The Development of New Technology in Creative Music Applications -- 8 Visual Arts, Mental Health and Technology -- 9 conclusions. ; | en_US |
dc.format.extent | XIII, 87 p. 7 illus., 6 illus. in color. ; online resource. ; | en_US |
dc.publisher | Springer International Publishing : | en_US |
dc.publisher | Imprint: Springer, | en_US |
dc.relation.ispartofseries | SpringerBriefs in Computer Science, ; 2191-5768. ; | en_US |
dc.relation.ispartofseries | SpringerBriefs in Computer Science, ; 2191-5768. ; | en_US |
dc.relation.haspart | 9783319581217.pdf | en_US |
dc.subject | Computer Science | en_US |
dc.subject | User interfaces and Computer Systems | en_US |
dc.subject | Application Software | en_US |
dc.subject | Multimedia systems. ; | en_US |
dc.subject | Computer Science | en_US |
dc.subject | User Interfaces and Human Computer Interaction | en_US |
dc.subject | Media Design. ; | en_US |
dc.subject | Computer Appl. in Arts and Humanities. ; | en_US |
dc.title | Art, Design and Technology: Collaboration and Implementation | en_US |
dc.type | Book | en_US |
dc.publisher.place | Cham : | en_US |
Appears in Collections: | مهندسی فناوری اطلاعات |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
9783319581217.pdf | 1.82 MB | Adobe PDF | Preview File |
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Earnshaw, Rae. ; | en_US |
dc.date.accessioned | 2013 | en_US |
dc.date.accessioned | 2020-05-17T08:31:58Z | - |
dc.date.available | 2020-05-17T08:31:58Z | - |
dc.date.issued | 2017 | en_US |
dc.identifier.isbn | 9783319581217 ; | en_US |
dc.identifier.isbn | 9783319581200 (print) ; | en_US |
dc.identifier.uri | http://localhost/handle/Hannan/1731 | - |
dc.description | SpringerLink (Online service) ; | en_US |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description | QA76.9.H85 ; | en_US |
dc.description | Printed edition: ; 9783319581200. ; | en_US |
dc.description | 005.437 ; 23 ; | en_US |
dc.description | 4.019 ; 23 ; | en_US |
dc.description | en_US | |
dc.description | en_US | |
dc.description.abstract | This book examines how digital technology is being used to assist the artists and designers. The computer is able to store data and reproduce designs, thus facilitating the speed-up of the iterative process towards a final design which meets the objectives of the designer and the requirements of the user. Collaborative design enables the sharing of information across digital networks to produce designed objects in virtual spaces. Augmented and virtual reality techniques can be used to preview designs before they are finalized and implemented. Art and design have shaped the values, social structures, communications, and the culture of communities and civilisations. The direct involvement of artists and designers with their creative works has left a legacy enabling subsequent generations to understand more about their skills, their motivations, and their relationship to the wider world, and to see it from a variety of perspectives. This in turn causes the viewers of their works to reflect upon their meaning for today and the lasting value and implications of what has been created. Art installations are harnessing modern technology to process information and to display it. Such environments have also proved useful in engaging users and visitors with real-time images and interactive art. ; | en_US |
dc.description.statementofresponsibility | by Rae Earnshaw. | en_US |
dc.description.tableofcontents | 1 History -- 2 Independent Working, Collaboration, and Team Activity -- 3 Utilization of Digital Technologies -- 4 Installation Art Works -- 5 Implementation: Hardware, Software, and Applications -- 6 Using Mobile Technology to facilitate Engagement with the Arts for Children with Autism and their Families -- 7 The Development of New Technology in Creative Music Applications -- 8 Visual Arts, Mental Health and Technology -- 9 conclusions. ; | en_US |
dc.format.extent | XIII, 87 p. 7 illus., 6 illus. in color. ; online resource. ; | en_US |
dc.publisher | Springer International Publishing : | en_US |
dc.publisher | Imprint: Springer, | en_US |
dc.relation.ispartofseries | SpringerBriefs in Computer Science, ; 2191-5768. ; | en_US |
dc.relation.ispartofseries | SpringerBriefs in Computer Science, ; 2191-5768. ; | en_US |
dc.relation.haspart | 9783319581217.pdf | en_US |
dc.subject | Computer Science | en_US |
dc.subject | User interfaces and Computer Systems | en_US |
dc.subject | Application Software | en_US |
dc.subject | Multimedia systems. ; | en_US |
dc.subject | Computer Science | en_US |
dc.subject | User Interfaces and Human Computer Interaction | en_US |
dc.subject | Media Design. ; | en_US |
dc.subject | Computer Appl. in Arts and Humanities. ; | en_US |
dc.title | Art, Design and Technology: Collaboration and Implementation | en_US |
dc.type | Book | en_US |
dc.publisher.place | Cham : | en_US |
Appears in Collections: | مهندسی فناوری اطلاعات |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
9783319581217.pdf | 1.82 MB | Adobe PDF | Preview File |