Please use this identifier to cite or link to this item:
http://localhost/handle/Hannan/1455
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Nandy, Abhishek. ; | en_US |
dc.contributor.author | Biswas, Manisha. ; | en_US |
dc.date.accessioned | 2013 | en_US |
dc.date.accessioned | 2020-05-17T08:28:54Z | - |
dc.date.available | 2020-05-17T08:28:54Z | - |
dc.date.issued | 2018 | en_US |
dc.identifier.isbn | 9781484236734 ; | en_US |
dc.identifier.isbn | 9781484236727 (print) ; | en_US |
dc.identifier.uri | http://localhost/handle/Hannan/1455 | - |
dc.description | SpringerLink (Online service) ; | en_US |
dc.description | QA76 | en_US |
dc.description | Printed edition: ; 9781484236727. ; | en_US |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description.abstract | Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. Youeell then move onto activation functions, such as sigmoid functions, step functions, and so on. The author also explains all the variations of neural networks such as feed forward, recurrent, and radial. Once youeeve gained the basics, youeell start programming Unity with C#. In this section the author discusses constructing neural networks for unsupervised learning, representing a neural network in terms of data structures in C#, and replicating a neural network in Unity as a simulation. Finally, youeell define back propagation with Unity C#, before compiling your project. You will: Discover the concepts behind neural networks Work with Unity and C# See the difference between fully connected and convolutional neural networks Master neural network processing for Windows 10 UWP. ; | en_US |
dc.description.statementofresponsibility | by Abhishek Nandy, Manisha Biswas. | en_US |
dc.description.tableofcontents | Chapter 1: Core Concepts of Neural Networks -- Chapter 2: Different types of Neural Network -- Chapter 3: Neural Network with Unity -- Chapter 4: Back propagation using Unity -- Chapter 5: Neural Network with Processing and Windows 10 UWP. ; | en_US |
dc.format.extent | XI, 158 p. 107 illus. ; online resource. ; | en_US |
dc.publisher | Apress : | en_US |
dc.publisher | Imprint: Apress, | en_US |
dc.relation.haspart | 9781484236727.pdf | en_US |
dc.subject | Computer Science | en_US |
dc.subject | Computer Science | en_US |
dc.subject | Game Development. ; | en_US |
dc.subject | Microsoft and .NET. ; | en_US |
dc.title | Neural Networks in Unity | en_US |
dc.title.alternative | C# Programming for Windows 10 / | en_US |
dc.type | Book | en_US |
dc.publisher.place | Berkeley, CA : | en_US |
Appears in Collections: | مدیریت فناوری اطلاعات |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
9781484236727.pdf | 6.29 MB | Adobe PDF | Preview File |
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Nandy, Abhishek. ; | en_US |
dc.contributor.author | Biswas, Manisha. ; | en_US |
dc.date.accessioned | 2013 | en_US |
dc.date.accessioned | 2020-05-17T08:28:54Z | - |
dc.date.available | 2020-05-17T08:28:54Z | - |
dc.date.issued | 2018 | en_US |
dc.identifier.isbn | 9781484236734 ; | en_US |
dc.identifier.isbn | 9781484236727 (print) ; | en_US |
dc.identifier.uri | http://localhost/handle/Hannan/1455 | - |
dc.description | SpringerLink (Online service) ; | en_US |
dc.description | QA76 | en_US |
dc.description | Printed edition: ; 9781484236727. ; | en_US |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description.abstract | Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. Youeell then move onto activation functions, such as sigmoid functions, step functions, and so on. The author also explains all the variations of neural networks such as feed forward, recurrent, and radial. Once youeeve gained the basics, youeell start programming Unity with C#. In this section the author discusses constructing neural networks for unsupervised learning, representing a neural network in terms of data structures in C#, and replicating a neural network in Unity as a simulation. Finally, youeell define back propagation with Unity C#, before compiling your project. You will: Discover the concepts behind neural networks Work with Unity and C# See the difference between fully connected and convolutional neural networks Master neural network processing for Windows 10 UWP. ; | en_US |
dc.description.statementofresponsibility | by Abhishek Nandy, Manisha Biswas. | en_US |
dc.description.tableofcontents | Chapter 1: Core Concepts of Neural Networks -- Chapter 2: Different types of Neural Network -- Chapter 3: Neural Network with Unity -- Chapter 4: Back propagation using Unity -- Chapter 5: Neural Network with Processing and Windows 10 UWP. ; | en_US |
dc.format.extent | XI, 158 p. 107 illus. ; online resource. ; | en_US |
dc.publisher | Apress : | en_US |
dc.publisher | Imprint: Apress, | en_US |
dc.relation.haspart | 9781484236727.pdf | en_US |
dc.subject | Computer Science | en_US |
dc.subject | Computer Science | en_US |
dc.subject | Game Development. ; | en_US |
dc.subject | Microsoft and .NET. ; | en_US |
dc.title | Neural Networks in Unity | en_US |
dc.title.alternative | C# Programming for Windows 10 / | en_US |
dc.type | Book | en_US |
dc.publisher.place | Berkeley, CA : | en_US |
Appears in Collections: | مدیریت فناوری اطلاعات |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
9781484236727.pdf | 6.29 MB | Adobe PDF | Preview File |
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Nandy, Abhishek. ; | en_US |
dc.contributor.author | Biswas, Manisha. ; | en_US |
dc.date.accessioned | 2013 | en_US |
dc.date.accessioned | 2020-05-17T08:28:54Z | - |
dc.date.available | 2020-05-17T08:28:54Z | - |
dc.date.issued | 2018 | en_US |
dc.identifier.isbn | 9781484236734 ; | en_US |
dc.identifier.isbn | 9781484236727 (print) ; | en_US |
dc.identifier.uri | http://localhost/handle/Hannan/1455 | - |
dc.description | SpringerLink (Online service) ; | en_US |
dc.description | QA76 | en_US |
dc.description | Printed edition: ; 9781484236727. ; | en_US |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description | en_US | |
dc.description.abstract | Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. Youeell then move onto activation functions, such as sigmoid functions, step functions, and so on. The author also explains all the variations of neural networks such as feed forward, recurrent, and radial. Once youeeve gained the basics, youeell start programming Unity with C#. In this section the author discusses constructing neural networks for unsupervised learning, representing a neural network in terms of data structures in C#, and replicating a neural network in Unity as a simulation. Finally, youeell define back propagation with Unity C#, before compiling your project. You will: Discover the concepts behind neural networks Work with Unity and C# See the difference between fully connected and convolutional neural networks Master neural network processing for Windows 10 UWP. ; | en_US |
dc.description.statementofresponsibility | by Abhishek Nandy, Manisha Biswas. | en_US |
dc.description.tableofcontents | Chapter 1: Core Concepts of Neural Networks -- Chapter 2: Different types of Neural Network -- Chapter 3: Neural Network with Unity -- Chapter 4: Back propagation using Unity -- Chapter 5: Neural Network with Processing and Windows 10 UWP. ; | en_US |
dc.format.extent | XI, 158 p. 107 illus. ; online resource. ; | en_US |
dc.publisher | Apress : | en_US |
dc.publisher | Imprint: Apress, | en_US |
dc.relation.haspart | 9781484236727.pdf | en_US |
dc.subject | Computer Science | en_US |
dc.subject | Computer Science | en_US |
dc.subject | Game Development. ; | en_US |
dc.subject | Microsoft and .NET. ; | en_US |
dc.title | Neural Networks in Unity | en_US |
dc.title.alternative | C# Programming for Windows 10 / | en_US |
dc.type | Book | en_US |
dc.publisher.place | Berkeley, CA : | en_US |
Appears in Collections: | مدیریت فناوری اطلاعات |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
9781484236727.pdf | 6.29 MB | Adobe PDF | Preview File |