Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/1401
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dc.contributor.authorKnight, Indira. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:28:29Z-
dc.date.available2020-05-17T08:28:29Z-
dc.date.issued2018en_US
dc.identifier.isbn9781484234808 ;en_US
dc.identifier.isbn9781484234792 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/1401-
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionQA76en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionPrinted edition: ; 9781484234792. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractCreate physical interfaces that interact with the Internet and web pages. With Arduino and JavaScript you can create interactive physical displays and connected devices that send data to or receive data from the web. You'll take advantage of the processes needed to set up electronic components, collect data, and create web pages able to interact with electronic components. Through exercises, projects, and explanations, this book will give you the core front end web development and electronics skills needed to create connected physical interfaces and build compelling visualizations with a range of JavaScript libraries. By the end of the book you will have developed fully working interactive prototypes capable of sending data to and receiving data from a physical interface. Most importantly, Connecting Arduino to the Web will give you a taste of what is possible and the knowledge to create your own connected physical interfaces and bring the web into your electronics projects. ;en_US
dc.description.statementofresponsibilityby Indira Knight.en_US
dc.description.tableofcontentsIntroduction -- Getting Started -- Chapter 1: Arduinoees, circuits and components -- Chapter 2: Creating a Web server -- Chapter 3: Arduino to Front End Part I -- Chapter 4: Introduction to creating web content -- Chapter 5: Front End to Arduino -- Chapter 6: Arduino to Front End Part II -- Chapter 7: Visualizing Data -- Chapter 8: Create a web dashboard -- Chapter 9: Physical Data Visualization with Live Data -- Chapter 10: Creating a game controller -- Appendix A: Arduino resources -- Appendix B: More front end development. ;en_US
dc.format.extentXVI, 393 p. 75 illus. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484234792.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer Scienceen_US
dc.subjectHardware and Maker. ;en_US
dc.titleConnecting Arduino to the Weben_US
dc.title.alternativeFront End Development Using JavaScript /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مدیریت فناوری اطلاعات

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9781484234792.pdf6.26 MBAdobe PDFThumbnail
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Full metadata record
DC FieldValueLanguage
dc.contributor.authorKnight, Indira. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:28:29Z-
dc.date.available2020-05-17T08:28:29Z-
dc.date.issued2018en_US
dc.identifier.isbn9781484234808 ;en_US
dc.identifier.isbn9781484234792 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/1401-
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionQA76en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionPrinted edition: ; 9781484234792. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractCreate physical interfaces that interact with the Internet and web pages. With Arduino and JavaScript you can create interactive physical displays and connected devices that send data to or receive data from the web. You'll take advantage of the processes needed to set up electronic components, collect data, and create web pages able to interact with electronic components. Through exercises, projects, and explanations, this book will give you the core front end web development and electronics skills needed to create connected physical interfaces and build compelling visualizations with a range of JavaScript libraries. By the end of the book you will have developed fully working interactive prototypes capable of sending data to and receiving data from a physical interface. Most importantly, Connecting Arduino to the Web will give you a taste of what is possible and the knowledge to create your own connected physical interfaces and bring the web into your electronics projects. ;en_US
dc.description.statementofresponsibilityby Indira Knight.en_US
dc.description.tableofcontentsIntroduction -- Getting Started -- Chapter 1: Arduinoees, circuits and components -- Chapter 2: Creating a Web server -- Chapter 3: Arduino to Front End Part I -- Chapter 4: Introduction to creating web content -- Chapter 5: Front End to Arduino -- Chapter 6: Arduino to Front End Part II -- Chapter 7: Visualizing Data -- Chapter 8: Create a web dashboard -- Chapter 9: Physical Data Visualization with Live Data -- Chapter 10: Creating a game controller -- Appendix A: Arduino resources -- Appendix B: More front end development. ;en_US
dc.format.extentXVI, 393 p. 75 illus. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484234792.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer Scienceen_US
dc.subjectHardware and Maker. ;en_US
dc.titleConnecting Arduino to the Weben_US
dc.title.alternativeFront End Development Using JavaScript /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484234792.pdf6.26 MBAdobe PDFThumbnail
Preview File
Full metadata record
DC FieldValueLanguage
dc.contributor.authorKnight, Indira. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:28:29Z-
dc.date.available2020-05-17T08:28:29Z-
dc.date.issued2018en_US
dc.identifier.isbn9781484234808 ;en_US
dc.identifier.isbn9781484234792 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/1401-
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionQA76en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionPrinted edition: ; 9781484234792. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractCreate physical interfaces that interact with the Internet and web pages. With Arduino and JavaScript you can create interactive physical displays and connected devices that send data to or receive data from the web. You'll take advantage of the processes needed to set up electronic components, collect data, and create web pages able to interact with electronic components. Through exercises, projects, and explanations, this book will give you the core front end web development and electronics skills needed to create connected physical interfaces and build compelling visualizations with a range of JavaScript libraries. By the end of the book you will have developed fully working interactive prototypes capable of sending data to and receiving data from a physical interface. Most importantly, Connecting Arduino to the Web will give you a taste of what is possible and the knowledge to create your own connected physical interfaces and bring the web into your electronics projects. ;en_US
dc.description.statementofresponsibilityby Indira Knight.en_US
dc.description.tableofcontentsIntroduction -- Getting Started -- Chapter 1: Arduinoees, circuits and components -- Chapter 2: Creating a Web server -- Chapter 3: Arduino to Front End Part I -- Chapter 4: Introduction to creating web content -- Chapter 5: Front End to Arduino -- Chapter 6: Arduino to Front End Part II -- Chapter 7: Visualizing Data -- Chapter 8: Create a web dashboard -- Chapter 9: Physical Data Visualization with Live Data -- Chapter 10: Creating a game controller -- Appendix A: Arduino resources -- Appendix B: More front end development. ;en_US
dc.format.extentXVI, 393 p. 75 illus. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484234792.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer Scienceen_US
dc.subjectHardware and Maker. ;en_US
dc.titleConnecting Arduino to the Weben_US
dc.title.alternativeFront End Development Using JavaScript /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484234792.pdf6.26 MBAdobe PDFThumbnail
Preview File