Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/1388
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dc.contributor.authorKorites, B.J. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:28:22Z-
dc.date.available2020-05-17T08:28:22Z-
dc.date.issued2018en_US
dc.identifier.isbn9781484233788 ;en_US
dc.identifier.isbn9781484233771 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/1388-
dc.descriptionQA76en_US
dc.descriptionPrinted edition: ; 9781484233771. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractUse Python's built-in features to create innovative graphics for data visualization and technical illustrations. This book goes beyond simple commands and libraries to explain how to not only display but also rotate, shade, and edit graphics for any purpose. Starting with the essential Python functions to set up a plotting space and produce 2 and 3-dimensional objects, you'll learn how to construct more complex objects, translate and rotate them, remove hidden lines, introduce shading to add realism, and project images to visualize any dataset. The final chapter includes several worked applications in science and engineering including planetary models, which you can adapt for your own use. Written for developers who want to harness Python's capabilities to fine-tune their images, Python Graphics covers the different commands for plotting dots, lines, arrows, or arcs, creating custom plotting grids, correcting distortions, adding text and labels to illustrations, manipulating arcs and circles, specify and use colors, and more. Armed with these techniques and core math skills, you'll be ready to create and customize detailed technical illustrations or data visualizations. . ;en_US
dc.description.statementofresponsibilityby B.J. Korites.en_US
dc.description.tableofcontentsChapter 1: Essential Python Commands and Functions -- Chapter 2: Graphics in 2-Dimensions -- Chapter 3: Graphics in 3-Dimensions -- Chapter 4: Perspectives -- Chapter 5: Intersections -- Chapter 6: Hidden Line Removal -- Chapter 7: Shading -- Chapter 8: 2D Data Plotting -- Chapter 9: 3D Data Plotting -- Chapter 10: Demonstrations -- Chapter 11: Appendix A: Where to Get Python -- Chapter 12: Appendix B: Planck's Radiation Law and the Stefan-Boltzmann Equation. ;en_US
dc.format.extentXIII, 363 p. 164 illus., 109 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484233771.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer graphics. ;en_US
dc.subjectComputer Scienceen_US
dc.subjectPython. ;en_US
dc.subjectComputer Graphics. ;en_US
dc.titlePython Graphicsen_US
dc.title.alternativeA Reference for Creating 2D and 3D Images /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مدیریت فناوری اطلاعات

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9781484233771.pdf10.66 MBAdobe PDFThumbnail
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Full metadata record
DC FieldValueLanguage
dc.contributor.authorKorites, B.J. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:28:22Z-
dc.date.available2020-05-17T08:28:22Z-
dc.date.issued2018en_US
dc.identifier.isbn9781484233788 ;en_US
dc.identifier.isbn9781484233771 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/1388-
dc.descriptionQA76en_US
dc.descriptionPrinted edition: ; 9781484233771. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractUse Python's built-in features to create innovative graphics for data visualization and technical illustrations. This book goes beyond simple commands and libraries to explain how to not only display but also rotate, shade, and edit graphics for any purpose. Starting with the essential Python functions to set up a plotting space and produce 2 and 3-dimensional objects, you'll learn how to construct more complex objects, translate and rotate them, remove hidden lines, introduce shading to add realism, and project images to visualize any dataset. The final chapter includes several worked applications in science and engineering including planetary models, which you can adapt for your own use. Written for developers who want to harness Python's capabilities to fine-tune their images, Python Graphics covers the different commands for plotting dots, lines, arrows, or arcs, creating custom plotting grids, correcting distortions, adding text and labels to illustrations, manipulating arcs and circles, specify and use colors, and more. Armed with these techniques and core math skills, you'll be ready to create and customize detailed technical illustrations or data visualizations. . ;en_US
dc.description.statementofresponsibilityby B.J. Korites.en_US
dc.description.tableofcontentsChapter 1: Essential Python Commands and Functions -- Chapter 2: Graphics in 2-Dimensions -- Chapter 3: Graphics in 3-Dimensions -- Chapter 4: Perspectives -- Chapter 5: Intersections -- Chapter 6: Hidden Line Removal -- Chapter 7: Shading -- Chapter 8: 2D Data Plotting -- Chapter 9: 3D Data Plotting -- Chapter 10: Demonstrations -- Chapter 11: Appendix A: Where to Get Python -- Chapter 12: Appendix B: Planck's Radiation Law and the Stefan-Boltzmann Equation. ;en_US
dc.format.extentXIII, 363 p. 164 illus., 109 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484233771.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer graphics. ;en_US
dc.subjectComputer Scienceen_US
dc.subjectPython. ;en_US
dc.subjectComputer Graphics. ;en_US
dc.titlePython Graphicsen_US
dc.title.alternativeA Reference for Creating 2D and 3D Images /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484233771.pdf10.66 MBAdobe PDFThumbnail
Preview File
Full metadata record
DC FieldValueLanguage
dc.contributor.authorKorites, B.J. ;en_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:28:22Z-
dc.date.available2020-05-17T08:28:22Z-
dc.date.issued2018en_US
dc.identifier.isbn9781484233788 ;en_US
dc.identifier.isbn9781484233771 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/1388-
dc.descriptionQA76en_US
dc.descriptionPrinted edition: ; 9781484233771. ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.descriptionen_US
dc.description.abstractUse Python's built-in features to create innovative graphics for data visualization and technical illustrations. This book goes beyond simple commands and libraries to explain how to not only display but also rotate, shade, and edit graphics for any purpose. Starting with the essential Python functions to set up a plotting space and produce 2 and 3-dimensional objects, you'll learn how to construct more complex objects, translate and rotate them, remove hidden lines, introduce shading to add realism, and project images to visualize any dataset. The final chapter includes several worked applications in science and engineering including planetary models, which you can adapt for your own use. Written for developers who want to harness Python's capabilities to fine-tune their images, Python Graphics covers the different commands for plotting dots, lines, arrows, or arcs, creating custom plotting grids, correcting distortions, adding text and labels to illustrations, manipulating arcs and circles, specify and use colors, and more. Armed with these techniques and core math skills, you'll be ready to create and customize detailed technical illustrations or data visualizations. . ;en_US
dc.description.statementofresponsibilityby B.J. Korites.en_US
dc.description.tableofcontentsChapter 1: Essential Python Commands and Functions -- Chapter 2: Graphics in 2-Dimensions -- Chapter 3: Graphics in 3-Dimensions -- Chapter 4: Perspectives -- Chapter 5: Intersections -- Chapter 6: Hidden Line Removal -- Chapter 7: Shading -- Chapter 8: 2D Data Plotting -- Chapter 9: 3D Data Plotting -- Chapter 10: Demonstrations -- Chapter 11: Appendix A: Where to Get Python -- Chapter 12: Appendix B: Planck's Radiation Law and the Stefan-Boltzmann Equation. ;en_US
dc.format.extentXIII, 363 p. 164 illus., 109 illus. in color. ; online resource. ;en_US
dc.publisherApress :en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484233771.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer graphics. ;en_US
dc.subjectComputer Scienceen_US
dc.subjectPython. ;en_US
dc.subjectComputer Graphics. ;en_US
dc.titlePython Graphicsen_US
dc.title.alternativeA Reference for Creating 2D and 3D Images /en_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CA :en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9781484233771.pdf10.66 MBAdobe PDFThumbnail
Preview File