Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/1091
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dc.contributor.authorKurosu, Masaakien_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:24:59Z-
dc.date.available2020-05-17T08:24:59Z-
dc.date.issued2018en_US
dc.identifier.isbn9783319912387 ;en_US
dc.identifier.isbn9783319912370 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/1091-
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9783319912370. ;en_US
dc.description005.437 ; 23 ;en_US
dc.descriptionQA76.9.H85 ;en_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.description4.019 ; 23 ;en_US
dc.descriptionen_US
dc.description.abstractThe 3 volume-set LNCS 10901, 10902 + 10903 constitutes the refereed proceedings of the 20th International Conference on Human-Computer Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4346 submissions. HCI 2018 includes a total of 145 papers; they were organized in topical sections named: Part I: HCI theories, methods and tools; perception and psychological issues in HCI; emotion and attention recognition; security, privacy and ethics in HCI. Part II: HCI in medicine; HCI for health and wellbeing; HCI in cultural heritage; HCI in complex environments; mobile and wearable HCI. Part III: input techniques and devices; speech-based interfaces and chatbots; gesture, motion and eye-tracking based interaction; games and gamification. ;en_US
dc.description.statementofresponsibilityedited by Masaaki Kurosu.en_US
dc.description.tableofcontentsHCI Theories, methods and tools -- What are User Requirementse Developing an ISO Standard -- UCD: influenced by an organizational culture and its maturity -- A Landscape of Design: Interaction, Interpretation and the Development of Experimental Expressive Interfaces -- InterArt: Learning Human-Computer Interaction Through the Making of Interactive Art -- UX Evaluation Design of UTAssistant: A New Usability Testing Support Tool for Italian Public Administrations -- The Development of Individualsee Competencies as a Meaningful Process of the Audiovisual Design Methodology -- How to Bring the eeMythee of Cultural Awareness into Enterprise Software ee Challenges and Approaches -- A Method to Make an Existing System Adaptive -- Towards an integrated approach to studying virtual reality-mediated social behaviors -- Tool-mediated HCI Modeling Instruction in a Campus-based Software Quality Course -- Approaches to Interface Icon Classification -- User Experience Evaluation by ERM: Experience Recollection Method -- Doneet Leave Me Alone: Retrospective Think Aloud supported by Real-time Monitoring of Participantees Physiology -- From Design Fiction to Design Fact: developing future user experiences with proto-tools -- What's the Impact of Local Cultures on the User Experience of Software Solutionse -- How is User Research Essential in making E-Government Accessible to Alle -- Addressing IoT ee Towards Material-Centered Interaction Design -- Evaluation of Visualization Heuristics -- The Temporal-Spatial Metaphorical Expression Difference in Spatial Schema Design -- Perception and psychological issues in HCI -- eeIeem not stupidee - Attitudes Towards Adaptation Among People with Dyslexia -- Research on Sticker Cognition for Older Adult Using Instant Messaging -- Cognitive Offloading and the Extended Digital Self -- Deconaby: Animations for Improving Understandability of Web Images -- Study on Children's Toy Design Based on Perceptual Evaluation -- User performance for vehicle recognition with visual and infrared sensors from an unmanned aerial vehicle -- Reading Machine-Written News: Effect of Machine Heuristic and Novelty on Hostile Media Perception -- Courting the Visual Image: The Ability of Digital Graphics and Interfaces to Alter the Memory and Behaviour of the Viewer -- Impact of the size of Chinese Characters on the Visual Search Performance Under Vibration -- Image Blurring Method for Enhancing Digital Content Viewing Experience -- Characterizing the EEG Features of Inspiring Designers with Functional Terms -- Emotion and attention recognition -- Speech Emotion Recognition Integrating Paralinguistic Features and Auto-encoders in a Deep Learning Model -- Deep Learning based Video Spatio-Temporal Modeling for Emotion Recognition -- A Flexible, Low Power, Compact, Mobile Sensor for Emotion Monitoring in Human Computer Interaction -- Multimodal Paradigm for Emotion Recognition based on EEG signals -- Automatic low-level overlays on presentations to support regaining an audienceees attention -- Experimental Induction and Measurement of Negative Affect Induced by Interacting with In-vehicle Information Systems -- Measurement of JND Thresholds and Riemannian Geometry in Facial Expression Space -- A System for Non-Intrusive Affective Assessment in the Circumplex Model from Pupil Diameter and Facial Expression Monitoring -- Security, privacy and ethics in HCI -- A Model for Regulating of Ethical Preferences in Machine Ethics -- Towards Collecting and Linking Personal Information for Complete Personal Online Identity Modelling -- Towards an Ethical security platform -- PassHue: Introducing Analog Authentication -- A Hand Gesture-Based Method for Biometric Authentication -- HCI Patterns for Cryptographically Equipped Cloud Services -- Why Users Ignore Privacy Policies ee A Survey and Intention Model for Explaining User Privacy Behavior -- Digital Breadcrumbs: A Lack of Data Privacy and What People are Doing About It. ;en_US
dc.format.extentXXX, 617 p. 193 illus. ; online resource. ;en_US
dc.publisherSpringer International Publishing :en_US
dc.publisherImprint: Springer,en_US
dc.relation.ispartofseriesLecture Notes in Computer Science, ; 0302-9743 ; ; 10901. ;en_US
dc.relation.ispartofseriesLecture Notes in Computer Science, ; 0302-9743 ; ; 10901. ;en_US
dc.relation.haspart9783319912370.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer Communication Systemsen_US
dc.subjectSpecial Purpose Computersen_US
dc.subjectComputer Securityen_US
dc.subjectUser interfaces and Computer Systemsen_US
dc.subjectArtificial Intelligenceen_US
dc.subjectImage processing. ;en_US
dc.subjectComputer Scienceen_US
dc.subjectUser Interfaces and Human Computer Interactionen_US
dc.subjectSpecial Purpose and Application-Based Systems. ;en_US
dc.subjectComputer Communication Networksen_US
dc.subjectArtificial Intelligence and Roboticsen_US
dc.subjectImage Processing and Computer Vision. ;en_US
dc.subjectSystems and Data Securityen_US
dc.titleHuman-Computer Interaction. Theories, Methods, and Human Issuesen_US
dc.title.alternative20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15ee20, 2018, Proceedings, Part I /en_US
dc.typeBooken_US
dc.publisher.placeCham :en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
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9783319912370.pdf81.67 MBAdobe PDFThumbnail
Preview File
Full metadata record
DC FieldValueLanguage
dc.contributor.authorKurosu, Masaakien_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:24:59Z-
dc.date.available2020-05-17T08:24:59Z-
dc.date.issued2018en_US
dc.identifier.isbn9783319912387 ;en_US
dc.identifier.isbn9783319912370 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/1091-
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9783319912370. ;en_US
dc.description005.437 ; 23 ;en_US
dc.descriptionQA76.9.H85 ;en_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.description4.019 ; 23 ;en_US
dc.descriptionen_US
dc.description.abstractThe 3 volume-set LNCS 10901, 10902 + 10903 constitutes the refereed proceedings of the 20th International Conference on Human-Computer Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4346 submissions. HCI 2018 includes a total of 145 papers; they were organized in topical sections named: Part I: HCI theories, methods and tools; perception and psychological issues in HCI; emotion and attention recognition; security, privacy and ethics in HCI. Part II: HCI in medicine; HCI for health and wellbeing; HCI in cultural heritage; HCI in complex environments; mobile and wearable HCI. Part III: input techniques and devices; speech-based interfaces and chatbots; gesture, motion and eye-tracking based interaction; games and gamification. ;en_US
dc.description.statementofresponsibilityedited by Masaaki Kurosu.en_US
dc.description.tableofcontentsHCI Theories, methods and tools -- What are User Requirementse Developing an ISO Standard -- UCD: influenced by an organizational culture and its maturity -- A Landscape of Design: Interaction, Interpretation and the Development of Experimental Expressive Interfaces -- InterArt: Learning Human-Computer Interaction Through the Making of Interactive Art -- UX Evaluation Design of UTAssistant: A New Usability Testing Support Tool for Italian Public Administrations -- The Development of Individualsee Competencies as a Meaningful Process of the Audiovisual Design Methodology -- How to Bring the eeMythee of Cultural Awareness into Enterprise Software ee Challenges and Approaches -- A Method to Make an Existing System Adaptive -- Towards an integrated approach to studying virtual reality-mediated social behaviors -- Tool-mediated HCI Modeling Instruction in a Campus-based Software Quality Course -- Approaches to Interface Icon Classification -- User Experience Evaluation by ERM: Experience Recollection Method -- Doneet Leave Me Alone: Retrospective Think Aloud supported by Real-time Monitoring of Participantees Physiology -- From Design Fiction to Design Fact: developing future user experiences with proto-tools -- What's the Impact of Local Cultures on the User Experience of Software Solutionse -- How is User Research Essential in making E-Government Accessible to Alle -- Addressing IoT ee Towards Material-Centered Interaction Design -- Evaluation of Visualization Heuristics -- The Temporal-Spatial Metaphorical Expression Difference in Spatial Schema Design -- Perception and psychological issues in HCI -- eeIeem not stupidee - Attitudes Towards Adaptation Among People with Dyslexia -- Research on Sticker Cognition for Older Adult Using Instant Messaging -- Cognitive Offloading and the Extended Digital Self -- Deconaby: Animations for Improving Understandability of Web Images -- Study on Children's Toy Design Based on Perceptual Evaluation -- User performance for vehicle recognition with visual and infrared sensors from an unmanned aerial vehicle -- Reading Machine-Written News: Effect of Machine Heuristic and Novelty on Hostile Media Perception -- Courting the Visual Image: The Ability of Digital Graphics and Interfaces to Alter the Memory and Behaviour of the Viewer -- Impact of the size of Chinese Characters on the Visual Search Performance Under Vibration -- Image Blurring Method for Enhancing Digital Content Viewing Experience -- Characterizing the EEG Features of Inspiring Designers with Functional Terms -- Emotion and attention recognition -- Speech Emotion Recognition Integrating Paralinguistic Features and Auto-encoders in a Deep Learning Model -- Deep Learning based Video Spatio-Temporal Modeling for Emotion Recognition -- A Flexible, Low Power, Compact, Mobile Sensor for Emotion Monitoring in Human Computer Interaction -- Multimodal Paradigm for Emotion Recognition based on EEG signals -- Automatic low-level overlays on presentations to support regaining an audienceees attention -- Experimental Induction and Measurement of Negative Affect Induced by Interacting with In-vehicle Information Systems -- Measurement of JND Thresholds and Riemannian Geometry in Facial Expression Space -- A System for Non-Intrusive Affective Assessment in the Circumplex Model from Pupil Diameter and Facial Expression Monitoring -- Security, privacy and ethics in HCI -- A Model for Regulating of Ethical Preferences in Machine Ethics -- Towards Collecting and Linking Personal Information for Complete Personal Online Identity Modelling -- Towards an Ethical security platform -- PassHue: Introducing Analog Authentication -- A Hand Gesture-Based Method for Biometric Authentication -- HCI Patterns for Cryptographically Equipped Cloud Services -- Why Users Ignore Privacy Policies ee A Survey and Intention Model for Explaining User Privacy Behavior -- Digital Breadcrumbs: A Lack of Data Privacy and What People are Doing About It. ;en_US
dc.format.extentXXX, 617 p. 193 illus. ; online resource. ;en_US
dc.publisherSpringer International Publishing :en_US
dc.publisherImprint: Springer,en_US
dc.relation.ispartofseriesLecture Notes in Computer Science, ; 0302-9743 ; ; 10901. ;en_US
dc.relation.ispartofseriesLecture Notes in Computer Science, ; 0302-9743 ; ; 10901. ;en_US
dc.relation.haspart9783319912370.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer Communication Systemsen_US
dc.subjectSpecial Purpose Computersen_US
dc.subjectComputer Securityen_US
dc.subjectUser interfaces and Computer Systemsen_US
dc.subjectArtificial Intelligenceen_US
dc.subjectImage processing. ;en_US
dc.subjectComputer Scienceen_US
dc.subjectUser Interfaces and Human Computer Interactionen_US
dc.subjectSpecial Purpose and Application-Based Systems. ;en_US
dc.subjectComputer Communication Networksen_US
dc.subjectArtificial Intelligence and Roboticsen_US
dc.subjectImage Processing and Computer Vision. ;en_US
dc.subjectSystems and Data Securityen_US
dc.titleHuman-Computer Interaction. Theories, Methods, and Human Issuesen_US
dc.title.alternative20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15ee20, 2018, Proceedings, Part I /en_US
dc.typeBooken_US
dc.publisher.placeCham :en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9783319912370.pdf81.67 MBAdobe PDFThumbnail
Preview File
Full metadata record
DC FieldValueLanguage
dc.contributor.authorKurosu, Masaakien_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-05-17T08:24:59Z-
dc.date.available2020-05-17T08:24:59Z-
dc.date.issued2018en_US
dc.identifier.isbn9783319912387 ;en_US
dc.identifier.isbn9783319912370 (print) ;en_US
dc.identifier.urihttp://localhost/handle/Hannan/1091-
dc.descriptionen_US
dc.descriptionPrinted edition: ; 9783319912370. ;en_US
dc.description005.437 ; 23 ;en_US
dc.descriptionQA76.9.H85 ;en_US
dc.descriptionen_US
dc.descriptionSpringerLink (Online service) ;en_US
dc.descriptionen_US
dc.description4.019 ; 23 ;en_US
dc.descriptionen_US
dc.description.abstractThe 3 volume-set LNCS 10901, 10902 + 10903 constitutes the refereed proceedings of the 20th International Conference on Human-Computer Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4346 submissions. HCI 2018 includes a total of 145 papers; they were organized in topical sections named: Part I: HCI theories, methods and tools; perception and psychological issues in HCI; emotion and attention recognition; security, privacy and ethics in HCI. Part II: HCI in medicine; HCI for health and wellbeing; HCI in cultural heritage; HCI in complex environments; mobile and wearable HCI. Part III: input techniques and devices; speech-based interfaces and chatbots; gesture, motion and eye-tracking based interaction; games and gamification. ;en_US
dc.description.statementofresponsibilityedited by Masaaki Kurosu.en_US
dc.description.tableofcontentsHCI Theories, methods and tools -- What are User Requirementse Developing an ISO Standard -- UCD: influenced by an organizational culture and its maturity -- A Landscape of Design: Interaction, Interpretation and the Development of Experimental Expressive Interfaces -- InterArt: Learning Human-Computer Interaction Through the Making of Interactive Art -- UX Evaluation Design of UTAssistant: A New Usability Testing Support Tool for Italian Public Administrations -- The Development of Individualsee Competencies as a Meaningful Process of the Audiovisual Design Methodology -- How to Bring the eeMythee of Cultural Awareness into Enterprise Software ee Challenges and Approaches -- A Method to Make an Existing System Adaptive -- Towards an integrated approach to studying virtual reality-mediated social behaviors -- Tool-mediated HCI Modeling Instruction in a Campus-based Software Quality Course -- Approaches to Interface Icon Classification -- User Experience Evaluation by ERM: Experience Recollection Method -- Doneet Leave Me Alone: Retrospective Think Aloud supported by Real-time Monitoring of Participantees Physiology -- From Design Fiction to Design Fact: developing future user experiences with proto-tools -- What's the Impact of Local Cultures on the User Experience of Software Solutionse -- How is User Research Essential in making E-Government Accessible to Alle -- Addressing IoT ee Towards Material-Centered Interaction Design -- Evaluation of Visualization Heuristics -- The Temporal-Spatial Metaphorical Expression Difference in Spatial Schema Design -- Perception and psychological issues in HCI -- eeIeem not stupidee - Attitudes Towards Adaptation Among People with Dyslexia -- Research on Sticker Cognition for Older Adult Using Instant Messaging -- Cognitive Offloading and the Extended Digital Self -- Deconaby: Animations for Improving Understandability of Web Images -- Study on Children's Toy Design Based on Perceptual Evaluation -- User performance for vehicle recognition with visual and infrared sensors from an unmanned aerial vehicle -- Reading Machine-Written News: Effect of Machine Heuristic and Novelty on Hostile Media Perception -- Courting the Visual Image: The Ability of Digital Graphics and Interfaces to Alter the Memory and Behaviour of the Viewer -- Impact of the size of Chinese Characters on the Visual Search Performance Under Vibration -- Image Blurring Method for Enhancing Digital Content Viewing Experience -- Characterizing the EEG Features of Inspiring Designers with Functional Terms -- Emotion and attention recognition -- Speech Emotion Recognition Integrating Paralinguistic Features and Auto-encoders in a Deep Learning Model -- Deep Learning based Video Spatio-Temporal Modeling for Emotion Recognition -- A Flexible, Low Power, Compact, Mobile Sensor for Emotion Monitoring in Human Computer Interaction -- Multimodal Paradigm for Emotion Recognition based on EEG signals -- Automatic low-level overlays on presentations to support regaining an audienceees attention -- Experimental Induction and Measurement of Negative Affect Induced by Interacting with In-vehicle Information Systems -- Measurement of JND Thresholds and Riemannian Geometry in Facial Expression Space -- A System for Non-Intrusive Affective Assessment in the Circumplex Model from Pupil Diameter and Facial Expression Monitoring -- Security, privacy and ethics in HCI -- A Model for Regulating of Ethical Preferences in Machine Ethics -- Towards Collecting and Linking Personal Information for Complete Personal Online Identity Modelling -- Towards an Ethical security platform -- PassHue: Introducing Analog Authentication -- A Hand Gesture-Based Method for Biometric Authentication -- HCI Patterns for Cryptographically Equipped Cloud Services -- Why Users Ignore Privacy Policies ee A Survey and Intention Model for Explaining User Privacy Behavior -- Digital Breadcrumbs: A Lack of Data Privacy and What People are Doing About It. ;en_US
dc.format.extentXXX, 617 p. 193 illus. ; online resource. ;en_US
dc.publisherSpringer International Publishing :en_US
dc.publisherImprint: Springer,en_US
dc.relation.ispartofseriesLecture Notes in Computer Science, ; 0302-9743 ; ; 10901. ;en_US
dc.relation.ispartofseriesLecture Notes in Computer Science, ; 0302-9743 ; ; 10901. ;en_US
dc.relation.haspart9783319912370.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectComputer Communication Systemsen_US
dc.subjectSpecial Purpose Computersen_US
dc.subjectComputer Securityen_US
dc.subjectUser interfaces and Computer Systemsen_US
dc.subjectArtificial Intelligenceen_US
dc.subjectImage processing. ;en_US
dc.subjectComputer Scienceen_US
dc.subjectUser Interfaces and Human Computer Interactionen_US
dc.subjectSpecial Purpose and Application-Based Systems. ;en_US
dc.subjectComputer Communication Networksen_US
dc.subjectArtificial Intelligence and Roboticsen_US
dc.subjectImage Processing and Computer Vision. ;en_US
dc.subjectSystems and Data Securityen_US
dc.titleHuman-Computer Interaction. Theories, Methods, and Human Issuesen_US
dc.title.alternative20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15ee20, 2018, Proceedings, Part I /en_US
dc.typeBooken_US
dc.publisher.placeCham :en_US
Appears in Collections:مدیریت فناوری اطلاعات

Files in This Item:
File Description SizeFormat 
9783319912370.pdf81.67 MBAdobe PDFThumbnail
Preview File